Crash loading Southern Norway 4

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sadatoni
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Crash loading Southern Norway 4

Post by sadatoni » Tue Jun 19, 2018 1:21 am

Had a crash loading Southern Norway 4. Start is at Bjorli. I'll post the end of the error log:

Finished initializing DirectX 11.
Creating game objects.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
7:16:57 PM: BitmapChangeByteOrder -> Bitmap format must 32 bit
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arneh
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Re: Crash loading Southern Norway 4

Post by arneh » Tue Jun 19, 2018 7:00 am

Try to only use the default map on the PDA (don't change it in the briefing).

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Bre901
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Re: Crash loading Southern Norway 4

Post by Bre901 » Tue Jun 19, 2018 8:00 am

arneh wrote:
Tue Jun 19, 2018 7:00 am
Try to only use the default map on the PDA (don't change it in the briefing).
I confirm that (had the same problem last week).
Condor handles 24-bits maps only if they are loaded just after opening the .fpl

Fortunately the default map is actually quite good :D
CN: MPT — CondorUTill webpage: https://condorutill.fr/

Khainapha61
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Re: Crash loading Southern Norway 4

Post by Khainapha61 » Tue Jun 19, 2018 12:34 pm

Hi
Just change the map with a drawing program like Gimp or Acrobat to 32 bit
Worked for me just fine.
Regards K.
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sadatoni
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Re: Crash loading Southern Norway 4

Post by sadatoni » Tue Jun 19, 2018 12:50 pm

Thanks for the info!
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Bre901
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Re: Crash loading Southern Norway 4

Post by Bre901 » Tue Jun 19, 2018 3:32 pm

I converted all the maps to 32 bits with GIMP 2.10.22 (all sizes are now 92MB), but it still doesn't work
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sadatoni
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Re: Crash loading Southern Norway 4

Post by sadatoni » Tue Jun 19, 2018 5:58 pm

I'll try it with paint.net when I get home from work.
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sadatoni
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Re: Crash loading Southern Norway 4

Post by sadatoni » Tue Jun 19, 2018 10:31 pm

Well, I couldn't figure out how to convert 24-bit to 32-bit in Gimp or paint.net, but I was able to see that the 24-bit bmp was SouthernNorway4-texture.bmp. Renamed it to .bmp1 so it won't be an option.
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Re: Crash loading Southern Norway 4

Post by jsmiley » Tue Jun 26, 2018 11:11 pm

After 5 download attempts I am unable to extract the files with either 7Z or WinRar. Get a message (unable to open archive files)

Any help appreciated
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Bre901
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Re: Crash loading Southern Norway 4

Post by Bre901 » Wed Jun 27, 2018 12:30 am

All the Southern Norway (.7z.001 trough .7z-008) files must be downloaded before uncompressing.

Right click on the file with extension .7z.001 and select 7-Zip->Extract files ...
The files should be extracted to the Landscapes folder.

7-Zip will process all the files in one run.
CN: MPT — CondorUTill webpage: https://condorutill.fr/

Khainapha61
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Re: Crash loading Southern Norway 4

Post by Khainapha61 » Fri Jun 29, 2018 8:17 pm

Hi
I had the same probs with Gimp. Use Acrobat :idea: . Sry should have thought about it. :oops: Good luck.
Regards K
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sergsk
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Re: Crash loading Southern Norway 4

Post by sergsk » Sun Dec 16, 2018 8:25 am

Hit the same problem today with the Landscape I'm making. And with the Norway 4 map too.

First tried Gimp to convert 24-bit BMP to 32-bit XRGB BMP, and it didn't work. Then I added Alpha channel to the image and saved as 32-bit ARGB, but still crashing.

Hmm... Some searching for the 32-bit BMP brought up this little tool: Pixelformer http://www.qualibyte.com/pixelformer/download.html

And it did the trick! Importing my BMP's and Exporting as A8:R8:G8:B8 (so, I guess same ARGB), and it works nicely with Condor 2 - I can chose alternative maps and start flying with the map of my choice on PDA.

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Re: Crash loading Southern Norway 4

Post by sergsk » Mon Dec 17, 2018 12:26 am

Just one more hint: if you open 24-bit BMP in Pixelformer that hasn't been converted to ARGB yet, there will be no ARGB Export option either, unless you click Image -> Properties and select 'RGB color with alpha channel (32 bpp)' as Target Color Format.

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