witor wrote: ↑Wed Oct 30, 2024 6:51 pm
Bre901 wrote: ↑Wed Oct 30, 2024 4:41 pm
I beg to differ, how about disabled people or even older people with rheumatism or similar leg ailments who may want to take a rest from time to time during a flight ?
And don't even get me started on the twist control on the joystick: that is highly unrealistic
We will have to disagree on this one. I have seen disabled people flying gliders many times as we have adapted K21 in our club. But I have never seen a disabled person flying a real glider with an autoruder.
Any manual control is better than the autoruder. You are using a mouse? fine, use the second one to have manual control over your rudder. You have one hand? Fine, use a scroll wheel or set up Windows voice commands or whatever, but control it manually.
Twisted joystick unrealistic? I guess autoruder is more realistic in your view... I just don't see any convincing arguments for flying a glider in competition with an autoruder.
By the way, I am not against the idea of autoruder in Condor. I am against autoruder in competitions and I wish it was up to task setters and competition organisers to decide if they want to allow autoruder or not.
I get your point. I think the best solution is to make it optional for tasksetters. But I think most people prefer the auto rudder (myself included) because we don't have proper pedals. Twisting the stick for hours would really suck.
What I don't agree on is making the debate about realism. There are other well established features in many competitions that are much more unrealistic. Like pin point accurate real time scoring, task helpers or super long range plane icons. Yes they are all editable by tasksetters. But there are almost no competitions out there not using either one of those. I guess there won't be much competitions without auto-rudder, but who knows...
As I said, I think this debate is doing better being about gameplay reasons than realism reasons. And yes, the auto-rudder would introduce
another gameplay layer, making it more difficult to maximize thermal gain. This is the main reason I think this should be considered as a optional feature for tasksetters.
Another idea: Make auto rudder like 80-90% efficient, so it stays a totally viable option. Everyone who wants to really max out his speed should use manual rudder then with the risk of loosing energy when not applying rudder properly. This would be more of a compromise and not potentially split up players across competition settings.