I believe there is a problem with the VR implementation and it might be due partly to the app being tied to the desktop monitor ( which I can't switch off in Monitor settings ) which is forcing the the whole thing to bottleneck at 60 HZ .
You have a much better card than me and you still can't get the Quest 2 to sync at even 72 hz ( we now have the option of up to 90hz ) .
Lets pool information and resources and get to the bottom of it . Hammering your GPU and forcing the HMD into ASW mode at 45fps ( 36 fps ?), by running a high SS to stop dropping frames is not the answer !
Condor is not that hungry on resources - we should be having a butter smooth experience with no slight stuttering or dropped VR frames - with a decent card should be able to sync solid in VR at 90hz .
I think we can ignore the shift D FPS display as having not much to do with VR - provably what FPS we'd be getting with your desktop monitor displaying the flight .
k6chris wrote: ↑Sat Oct 17, 2020 7:24 pmWell Condor 2 on the Quest 2 gets more curious! I have managed to borrow a much more powerful GPU ( GTX 1080 Ti vs GTX 1060), which has about twice the processing power. Running Condor 2 (using the Ridge lesson as a benchmark) I still "only" get about 55-60 FPS, which is very similar to that seen on the GTX1060. The look and feel is very similar too. Looking at the Windows Task monitor performance tab, it shows (averaging out) the following:
GPU 25% (GTX 1080 Ti)
CPU 20% (Ryzen 5 1600 x)
Memory 40% (16gb 3200)
The Link cable test shows a throughput of 1.2Gbs
The Quest 2 is supposed to be capped at the moment at 72 FPS, so something else is causing the bottleneck? Interestingly if I set ASW to 45 FPS (half of 90 Hz) in the Oculus Tray Tool, it caps the frame rate at 36 (half of the 72 limit).
The image quality is very good, using a “default super sampling” of 1.3 in the OTT, much better that the Rift S.
I can only assume the FPS bottleneck is in the decoding of the images sent to the Quest 2, but why??
I would welcome feedback from other Quest and Quest 2 users as to what FPS (Shift D to display on Condor) they are getting??
The Link function is still in Beta, so it should get better, hopefully.