The 'smaller person' bug in VR

Discussion about VR

Moderators: Uros, Tom, OXO

User avatar
Bre901
Posts: 1790
Joined: Tue Nov 22, 2016 8:57 pm
Location: Annecy (France)
Contact:

Re: The 'smaller person' bug in VR

Post by Bre901 » Fri Feb 01, 2019 10:03 am

XOS wrote:
Thu Jan 31, 2019 11:47 pm
....Maybe your "Num Lock" is in wrong state? :-)
The "Num Lock" state should have no influence.
CN: MPT — CondorUTill webpage: https://condorutill.fr/

XOS
Posts: 7
Joined: Thu Jan 17, 2019 9:58 pm
Location: DK

Re: The 'smaller person' bug in VR

Post by XOS » Fri Feb 01, 2019 11:57 pm

Bre901 wrote:
Fri Feb 01, 2019 10:03 am
XOS wrote:
Thu Jan 31, 2019 11:47 pm
....Maybe your "Num Lock" is in wrong state? :-)
The "Num Lock" state should have no influence.
Ok, no clue as i changed mapping to one of the keys on the stick so its always at hand during flight 8)
Image

HornetSk
Posts: 297
Joined: Sat Dec 24, 2005 11:02 pm

Re: The 'smaller person' bug in VR

Post by HornetSk » Sun Feb 03, 2019 4:36 pm

Thanks for this new patch, now it is really good with Pimax HMD. (I ma usin do 1,2 factor)
Image

Bluejet
Posts: 24
Joined: Sun Dec 30, 2018 4:33 am

Re: The 'smaller person' bug in VR

Post by Bluejet » Thu Jun 13, 2019 5:08 am

Odd results when I tried pressing 5 for the first time tonight with my Oculus Rift S.

The view reset as expected, but then floated around as I moved my head. I could not lean toward the panel without the panel moving along with my head and remaining the same distance away. Usually, I lean in to look at the instruments more clearly once in a while out of habit, but every time I did tonight the panel moved away from me. I didn't change any other settings (Depth Perception 100% - unchanged.)

Is there a key command that stops this effect that I've missed?

Paul A.

lshachar
Posts: 6
Joined: Sun Jul 23, 2017 5:11 pm

Re: The 'smaller person' bug in VR

Post by lshachar » Sun Jul 28, 2019 6:42 pm

I recommend everyone to measure and set their IPD (interpupillary distance) in their VR driver.
wrong IPD will make things appear larger / smaller than how they should appear.
(WMR used to bluntly ignore whatever I set up, but the latest version is working fine.)

Mas
Posts: 107
Joined: Thu Feb 22, 2018 3:17 am

Re: The 'smaller person' bug in VR

Post by Mas » Tue Jul 30, 2019 11:05 am

lshachar wrote:
Sun Jul 28, 2019 6:42 pm
I recommend everyone to measure and set their IPD (interpupillary distance) in their VR driver.
wrong IPD will make things appear larger / smaller than how they should appear.
(WMR used to bluntly ignore whatever I set up, but the latest version is working fine.)
You can also just set an IPD scale factor which will be remembered by Condor . CTL 9 and CtrL 0 will move it up and down and you can see the result in real time as you are in the HMD which is better as you can set it to where the cockpit size looks most `real' to you . The identification of the need for this factor and its solution was the subject of this thread .

The manual for Condor 2 doesn't seem to mention this feature in the VR section last time i looked .

tiberius
Posts: 169
Joined: Fri Apr 01, 2011 10:39 pm
Location: UK

Re: The 'smaller person' bug in VR

Post by tiberius » Mon Oct 25, 2021 10:19 pm

Hi,

Does CTRL 9 and CTRL 0 still work for everybody? It seems to have stopped working for me.
Image

Post Reply