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Discussion about VR

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ts
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Joined: Fri Aug 05, 2005 1:57 pm
Location: Hamburg, Germany

Re: Condor 2 VR

Post by ts » Wed Feb 21, 2018 11:10 am

Hello, also very interested.

Can you tell how me how you convinced Condor to render 2 viewports for the stereoscopic view ?

This would also be interesting to get 180 degree surround views with 3 monitors.
As it seems it is currently not possible in Condor 2 to render multiple viewports for perscpective correct multi monitor operation.

Thomas
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Lecro
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Re: Condor 2 VR

Post by Lecro » Wed Feb 21, 2018 3:29 pm

big interest here too for VR solution!
There are 10 kinds of people in the world...Those who understand binary and those who don't.

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Zalamander
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Re: Condor 2 VR

Post by Zalamander » Wed Feb 21, 2018 3:45 pm

VR interest here too (HTC VIVE)!!!

J4p032
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Joined: Wed Feb 21, 2018 10:02 am

Re: Condor 2 VR

Post by J4p032 » Wed Feb 21, 2018 5:27 pm

Here one with HTC Vive waiting! I think this is the perfect flight simulator for VR. You don't need the resolution needed to read other gauges as P3D or XPlane.
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Farlander
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Re: Condor 2 VR

Post by Farlander » Wed Feb 21, 2018 6:41 pm

Just adding to the thread that here's someone who would like VR too :) As previously said, Condor seems like a perfect fit for VR in it's current state. For now i'm just happy to enjoy V2 though :)

sin
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Joined: Mon Feb 15, 2010 6:21 am

Re: Condor 2 VR

Post by sin » Thu Feb 22, 2018 3:24 pm

flyingtux wrote:
Mon Feb 19, 2018 11:51 pm
Hi,

So Perhaps I will still release my software for Condor V1, Ok it's only V1 but it's 6DOF Steroscopic VR ;-)

Question : how many people will be interested ?

Regards,

Jean-Pierre

https://www.facebook.com/VR4Condor-144447949510388/
Please , where I can find your software for Condor V1 ???
Win7x64 / Win10x64/ i5-4670K 4.4GHz | 16Гб DDR3 | MSI GTX1080ti GAMING X 11G | РУС(напольник) VKB Gladiator Pro+РУД Gametrix ECS+Пендали BRD-MS1 | Oculus Rift CV1+Touch | KW-901 вибронакидка

pckormic
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Re: Condor 2 VR

Post by pckormic » Thu Feb 22, 2018 6:08 pm

snip wrote:
Tue Feb 20, 2018 9:13 am
flyingtux wrote:
Mon Feb 19, 2018 11:51 pm
Hi,

So Perhaps I will still release my software for Condor V1, Ok it's only V1 but it's 6DOF Steroscopic VR ;-)

Question : how many people will be interested ?

Regards,

Jean-Pierre

https://www.facebook.com/VR4Condor-144447949510388/
For sure it is interesting. But for V2 it should be easy for you to update i think.
I am interested too...
I´ve got an Oculus Rift CV1, and once you try it, the monitor screen seems too "flat"... :D
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albatros71
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Re: Condor 2 VR

Post by albatros71 » Thu Feb 22, 2018 6:33 pm

Another VERY interested pilot (COndor2 + Oculus CV1).

I really like Condor, it's the most similar experience to what our RL glider behaves...

But, but, after you try flying with the Oculus it's really no way back.

I now fly in Prepar3D v4 with Aerosoft gliders (with thermals and ridge provided by CumulusX) in ORBX Innsbruck scenery and is breathtaking (although the gliders cannot even enter in a stall spin, but I decided to live with it).

SO please, please, go for it flyingtux!

Thanks in advance
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sin
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Re: Condor 2 VR

Post by sin » Thu Feb 22, 2018 10:33 pm

I now fly in Prepar3D v4 with Aerosoft gliders (with thermals and ridge provided by CumulusX) in ORBX Innsbruck scenery and is breathtaking (although the gliders cannot even enter in a stall spin, but I decided to live with it).
similarly!
I'm flying in Aerofly FS 2 in ORBX Innsbruck scenery and I decided to live with it :)))
Win7x64 / Win10x64/ i5-4670K 4.4GHz | 16Гб DDR3 | MSI GTX1080ti GAMING X 11G | РУС(напольник) VKB Gladiator Pro+РУД Gametrix ECS+Пендали BRD-MS1 | Oculus Rift CV1+Touch | KW-901 вибронакидка

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sweetwater
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Re: Condor 2 VR

Post by sweetwater » Fri Feb 23, 2018 6:46 am

Has anyone suggested starting a crowd funded support for condor2 to make it vr?

sin
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Re: Condor 2 VR

Post by sin » Fri Feb 23, 2018 10:38 am

sweetwater wrote:
Fri Feb 23, 2018 6:46 am
Has anyone suggested starting a crowd funded support for condor2 to make it vr?
it's better to ask for flyingtux ! More chances for ambulance!
Win7x64 / Win10x64/ i5-4670K 4.4GHz | 16Гб DDR3 | MSI GTX1080ti GAMING X 11G | РУС(напольник) VKB Gladiator Pro+РУД Gametrix ECS+Пендали BRD-MS1 | Oculus Rift CV1+Touch | KW-901 вибронакидка

Sqeela
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Re: Condor 2 VR

Post by Sqeela » Sat Feb 24, 2018 3:28 pm

I've been using Condor 2 in VR for the past hour using VORPX. Its injecting to the rift in 2D and I have head tracking working using a mouse button toggle. Its not at all good but would be totally usable if I could significantly widen the FOV on the game more than the current maximum zoom out view. Is there an ini file or similar I can edit to force this?

antigoon78
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Re: Condor 2 VR

Post by antigoon78 » Sat Feb 24, 2018 5:13 pm

By a mouse toggle button you mean you turn head tracking on/off?

Sqeela
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Joined: Sun Jan 25, 2015 7:06 pm

Re: Condor 2 VR

Post by Sqeela » Sat Feb 24, 2018 6:31 pm

I setup a joystick button to be a right mouse button toggle. Press once and right mouse input is held, press again to release.

VORPX had an update today which has actually enabled Condor 2 to run with Adaptive 3D which, although not proper Geometric 3D is a little better than straight 2D.

I want to stress that although you can get VORPX to work at a basic level, it is a terrible experience in Condor 2 compared to implementing proper VR support including 6DOF. I absolutely do not recommend buying it to run Condor 2.

Stef_riccobono
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Re: Condor 2 VR

Post by Stef_riccobono » Sat Feb 24, 2018 8:19 pm

OK Jean-Pierre, I think you must develop your software for V2 !!!!
It would be so realistic !!!
But, when you say 6DOF, are you speaking about zoom in/out, or tilting the head sideways ?
I'm waiting for an Oculus V2 with wider resolution, before buying one...

FR : Jean-Pierre, avec ton 6DOF, on peut incliner la tête sur le côté ou juste avancer/reculer la tête pour "zoomer" ? Car dans Condor, l'inclinaison n'est pas autorisée. Il y a une discussion sur le sujet, mais bon, à voir si ça aboutit à quelque chose...

Stéphane.
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