VR - NEWS & UPDATES

Discussion about VR

Moderators: Uros, Tom, OXO

sin
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Re: VR - NEWS & UPDATES

Post by sin » Wed Oct 31, 2018 12:48 am

Thanks!!!
Then I will wait for VR to appear.
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charlou
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Re: VR - NEWS & UPDATES

Post by charlou » Wed Nov 07, 2018 2:34 pm

Hello,

I've just received the newsletter and seen that the 2.0.5 is currently in beta test.

Do you need additional VR beta testers ? I'd gladly apply !

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OXO
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Re: VR - NEWS & UPDATES

Post by OXO » Thu Nov 08, 2018 9:09 am

charlou wrote:
Wed Nov 07, 2018 2:34 pm
Hello,

I've just received the newsletter and seen that the 2.0.5 is currently in beta test.

Do you need additional VR beta testers ? I'd gladly apply !
:D

Thanks for your enthusiasm. Beta team is formed from active forum members who have interest in testing all aspects of Condor.. races, planes, landscape creation, installations, etc.., the whole 9 yards. We don't take VR-only testers.
Chris Wedgwood,
Condor Team

sisu1a
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Re: VR - NEWS & UPDATES

Post by sisu1a » Sun Nov 11, 2018 7:39 pm

Really great to see this getting the attention. I've been quietly working on my simpit on/off for a while, but this news pushes it back to the top of the list again.

Carry on, good sirs!

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Aussiewalrus
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Re: VR - NEWS & UPDATES

Post by Aussiewalrus » Sun Nov 11, 2018 11:32 pm

Yep, cannot wait for this to be a feature. I'm sure it will bring a lot of new people to Condor

Aerofly is lovely to look at, but just doesn't quite feel right
Tom
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sergsk
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Re: VR - NEWS & UPDATES

Post by sergsk » Thu Nov 15, 2018 10:18 pm

Thank you guys for making this possible.

I have a couple of questions though:

1. VR will provide true 3d experiences? Not just glorified 2d + head tracking?

2. Will VR-enabled Condor 2 require / support Oculus Touch?

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OXO
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Re: VR - NEWS & UPDATES

Post by OXO » Fri Nov 16, 2018 9:00 am

Of course it will be 3D. I'm shocked you think we wouldn't do this properly.
Chris Wedgwood,
Condor Team

umbur
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Re: VR - NEWS & UPDATES

Post by umbur » Fri Nov 16, 2018 9:17 am

How much longer? :)

Uros
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Re: VR - NEWS & UPDATES

Post by Uros » Fri Nov 16, 2018 9:35 am

sergsk wrote:
Thu Nov 15, 2018 10:18 pm
2. Will VR-enabled Condor 2 require / support Oculus Touch?
Condor VR doesn't require it and - initially, it will also not support it.

For operating the stick, we think the joystick is still the way to go. It's more realistic to hold a joystick than a touch controller. Especially when using force feedback.

For flaps, brakes etc. touch controller might be useful, but as sailplanes don't have many levers, switches etc, I think it doesn't make so much sense as for motor planes with tens of things to operate. For sailplanes, you can simply assign those few commands to joystick buttons/axes.

With VR implementation, Condor will get the main two benefits of VR: 3D stereoscopic view and free head movement.
Uros Bergant,
Condor Team

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Bre901
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Re: VR - NEWS & UPDATES

Post by Bre901 » Fri Nov 16, 2018 10:17 am

Uros wrote:
Fri Nov 16, 2018 9:35 am
With VR implementation, Condor will get the main two benefits of VR: 3D stereoscopic view and free head movement.
As not all Condor users will switch to VR, it would be nice to make that free head movement available for Trackir too
CN : MPT

Uros
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Re: VR - NEWS & UPDATES

Post by Uros » Fri Nov 16, 2018 10:55 am

I agree, it's on ToDo list.
Uros Bergant,
Condor Team

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Bre901
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Re: VR - NEWS & UPDATES

Post by Bre901 » Fri Nov 16, 2018 11:22 am

:D
CN : MPT

sadatoni
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Re: VR - NEWS & UPDATES

Post by sadatoni » Fri Nov 16, 2018 4:52 pm

Uros wrote:
Fri Nov 16, 2018 9:35 am
sergsk wrote:
Thu Nov 15, 2018 10:18 pm
2. Will VR-enabled Condor 2 require / support Oculus Touch?
Condor VR doesn't require it and - initially, it will also not support it.

For operating the stick, we think the joystick is still the way to go. It's more realistic to hold a joystick than a touch controller. Especially when using force feedback.

For flaps, brakes etc. touch controller might be useful, but as sailplanes don't have many levers, switches etc, I think it doesn't make so much sense as for motor planes with tens of things to operate. For sailplanes, you can simply assign those few commands to joystick buttons/axes.

With VR implementation, Condor will get the main two benefits of VR: 3D stereoscopic view and free head movement.
I'll have to learn by touch where I've set various controls as I don't have enough buttons to do all I want.
N5503T CN(0OU)

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John Ferguson

pckormic
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Re: VR - NEWS & UPDATES

Post by pckormic » Sat Nov 17, 2018 11:17 am

You can use a "voice command software", like Voice Attack (payware) or GlovePie (freeware)

You launch the program before the Condor 2 sim, (to launch the voice command program you have to load a profile for the Condor 2 sim, you may find it in the web or do it for yourself. It´s easy)

You need a microphone to dictate orders, and if you have Win 7, 8 or 10 there is already loaded the voice recognition program in the Op sis.
Usually, you program a single joy button (it´s like a mike button) so if you press the button and say an order like "release hook" or " release glider", the Voice command program executes the order in Condor and the "R" key is pressed.

So you can use this program to almost any command of the Condor 2 sim, so you only leave the very useful commands to the Joystick buttons.

Goodbye
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jolk
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Re: VR - NEWS & UPDATES

Post by jolk » Mon Nov 19, 2018 10:26 am

My Visa is starting to warm up :)
I'm really excited about VR support, waiting this, since the beginning, to jump into Condor 2
Thank you, you took into account your fan base feedback !
Jolk
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