Vt-116

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Vita87
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Joined: Thu Mar 21, 2019 12:32 pm

Vt-116

Post by Vita87 » Thu Oct 15, 2020 10:02 am

Hello there,
I´m trying to make a Vt-116 glider as a part of autumn lockdown. Ok yesterday I discover guidelines for planes modeler and started with LOD2 model to capture basic shapes. Higher detailed models will be based on this one. If you have any critic or comments and recommendations it will be helpful.

Verticies:955 - I hit the limit :-D

Software: Blender 2.90
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OXO
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Re: Vt-116

Post by OXO » Thu Oct 15, 2020 12:01 pm

Many more vertices needed :)
Chris Wedgwood,
Condor Team

Vita87
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Re: Vt-116

Post by Vita87 » Thu Oct 15, 2020 1:12 pm

Don´t worry I add few more :-D But I´m trying to hold you plane creator guidelines if they are actual ;)

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OXO
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Re: Vt-116

Post by OXO » Thu Oct 15, 2020 3:13 pm

Vita87 wrote:
Thu Oct 15, 2020 1:12 pm
Don´t worry I add few more :-D But I´m trying to hold you plane creator guidelines if they are actual ;)
Maybe you misread them.
LOD0 max vertices 40000, the most detailed; the completed model.
Chris Wedgwood,
Condor Team

Vita87
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Re: Vt-116

Post by Vita87 » Thu Oct 15, 2020 7:05 pm

Ok, its for LOD0 but I think that I must deliver all of them so I started with LOD2 to have some basic geometry and idea how many vertices I could spent on the each part.

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wickid
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Re: Vt-116

Post by wickid » Thu Oct 15, 2020 7:19 pm

It is easier to make LOD1 from LOD0. LOD2 is very basic. I would suggest to always start with LOD0. Make LOD2 last
PH-1504, KOE

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ONDRYS
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Re: Vt-116

Post by ONDRYS » Tue Jan 05, 2021 7:10 pm

Hello,

Firstly I would like to wish you all the best in 2021!
And next point:
I would like to ask you if are you still working on progress for this glider?
Many thanks in advance!

Have a great time
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berymar
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Re: Vt-116

Post by berymar » Wed Jan 06, 2021 12:56 pm

Hmmm. I would also be interested. Something Czech to the "class" of wooden :)

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