Hi,
is it possible to export textured object from Blender (.obj) and when you open it in ObjectEditor have form default RGB colors set to 1.0 (now I have 0.0 so I don't see texture and everytime when I export object I must correct values of RGB manually).
if yes how do that - what settings should i use in blender?
Exporting from Blender 3.4 - RGB value set to 1 in ObjectEditor - how to?
Re: Exporting from Blender 3.4 - RGB value set to 1 in ObjectEditor - how to?
Do you have these all set to 1?
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PH-1504, KOE
Re: Exporting from Blender 3.4 - RGB value set to 1 in ObjectEditor - how to?
Yes - of course I found solution - in Blender 3.4 there are two options to export to Wavefront (didn't saw it earlier) When you export file from first menulink (red) you lose information about colors when you have attached texture to object (even when you check Color in export menu) but when you choose export by Wavefront (legacy) - colors are exporting properly
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