There are video's how to.
viewtopic.php?f=38&t=17774
What you need to know before you start modeling an airport for Condor 2.
- Jan Oorthuijsen
- Posts: 491
- Joined: Sat Jul 02, 2005 4:27 pm
- Location: Utrecht (Terwijde) - Holland
Re: What you need to know before you start modeling an airport for Condor 2.
PH-722
WW
It’s Difficult to Soar Like An Eagle
When You’re surrounded By Turkeys
WW
It’s Difficult to Soar Like An Eagle
When You’re surrounded By Turkeys
Re: What you need to know before you start modeling an airport for Condor 2.
Another simple way to get a flat generic surface for Asphalt, Grass, AsphaltPaint, and GrassPaint.
Simply use the N-Gon primitive with the following Parameter (The radius is up to you):
And delete the bottom face with a Right Clic -> "Hole", as write "OXO". You will gain some FPS and less time delay at 23/24 km when the airport is loaded in the scenery.
Save with a specified name and "Merge" it as many times as necessary, in your airport project.
With 1.5.4 you will have to rotate Y manually of 45°.
Simply use the N-Gon primitive with the following Parameter (The radius is up to you):
And delete the bottom face with a Right Clic -> "Hole", as write "OXO". You will gain some FPS and less time delay at 23/24 km when the airport is loaded in the scenery.
Save with a specified name and "Merge" it as many times as necessary, in your airport project.
With 1.5.4 you will have to rotate Y manually of 45°.
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*****- Xavier - (XDL - VR FAN) *****