Preferred file format for texture?

Moderators: Uros, OXO

Post Reply
bluefang
Posts: 85
Joined: Thu Jun 11, 2015 2:55 am
Location: South East, USA

Preferred file format for texture?

Post by bluefang » Mon Aug 13, 2018 10:51 am

I see that some 3D objects use .dds files and others are using .bmps for their texture file. Is there any performance difference or feature advantage to using one over the other?

Also, is there any (debug) like command that allows us to walk around an airport area to get a feel for the layout of objects?
Image

Get my scenery on condor.club: RDU-USA (Raleigh/Durham area of NC)

User avatar
OXO
Condor Team
Posts: 6367
Joined: Mon Feb 13, 2006 1:08 am
Location: France 42
Contact:

Re: Preferred file format for texture?

Post by OXO » Mon Aug 13, 2018 11:51 am

dds loads faster, and less space on disk.
Chris Wedgwood,
Condor Team

Post Reply