ObjectEditor - Load Failed
Posted: Thu Mar 22, 2018 7:32 pm
I have been getting the following error in ObjectEditor: "Load failed"
This happens when I try to re-open a .c3d file which I have just saved. After playing around a bit, I think I found the cause.
The name of the folder where my .c3d objects were contained a ".". For example, if I place a .c3d file in this folder:
C:\Temp
I can open it without error.
If the folder is named:
C:\Temp.test
Then I get the "Load failed" error.
The interesting thing is, ObjectEditor does not complain when I open an .obj file from this folder. Nor does it complain when I save a .c3d file into this folder.
This is obviously a minor bug, but it cost me a fair amount of time figuring out the cause, so I have created a support ticket.
This happens when I try to re-open a .c3d file which I have just saved. After playing around a bit, I think I found the cause.
The name of the folder where my .c3d objects were contained a ".". For example, if I place a .c3d file in this folder:
C:\Temp
I can open it without error.
If the folder is named:
C:\Temp.test
Then I get the "Load failed" error.
The interesting thing is, ObjectEditor does not complain when I open an .obj file from this folder. Nor does it complain when I save a .c3d file into this folder.
This is obviously a minor bug, but it cost me a fair amount of time figuring out the cause, so I have created a support ticket.