I don't want Grass.dds (because desert). How to ?

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corlier
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I don't want Grass.dds (because desert). How to ?

Post by corlier » Mon Feb 26, 2018 6:56 pm

Hi,
My scenery landscape is desert and rocky. There is no grass ... but sand and rocks.
So I want to change the default 'Grass' in the .....G.c3d

Something else : I think that Condor select always the default Condor2\World\Textures\Grass.dds Mmmmm :!:

How is it possible to make a custom 'grass' ? ... and export it as dds (I do not know the .dds type settings used for the original Grass.dds)

Thanks :)
Andy

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JBr
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Re: I don't want Grass.dds (because desert). How to ?

Post by JBr » Mon Feb 26, 2018 7:48 pm

Currently impossible. Even if you assign a texture to your Grass object, it is ignored and the system one used instead. But you can have an airport without grass or asphalt, just with the markers.
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dgtfer
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Re: I don't want Grass.dds (because desert). How to ?

Post by dgtfer » Mon Feb 26, 2018 8:05 pm

Yes Andi you can modify your Grass.dds file located in World/Textures, and save it in DXT3 format. but all the grass airfields in all sceneries will be affected.
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corlier
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Re: I don't want Grass.dds (because desert). How to ?

Post by corlier » Mon Feb 26, 2018 8:07 pm

Hi Janos,
It is what I did :D but it could be better with customizing :(
Thanks. Andy

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OXO
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Re: I don't want Grass.dds (because desert). How to ?

Post by OXO » Mon Feb 26, 2018 10:13 pm

I can see how it could be possible to replace grass.dds per scenery.

But that's the easy part for us.. the hard part is for you to do.

grass.dds is a tilable texture. It repeats across the areas, approx 1m squares. You will have to find or make a tilable sand/rocks texture which doesnt have a visible repeat when its tiled.

This is not a simple thing.. the grass took days to get it like it is, and to me its still not as perfect as I would like.
Chris Wedgwood,
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Tom
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Re: I don't want Grass.dds (because desert). How to ?

Post by Tom » Mon Feb 26, 2018 10:19 pm

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corlier
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Re: I don't want Grass.dds (because desert). How to ?

Post by corlier » Tue Feb 27, 2018 12:15 pm

OXO wrote:
Mon Feb 26, 2018 10:13 pm
I can see how it could be possible to replace grass.dds per scenery.

But that's the easy part for us.. the hard part is for you to do.

grass.dds is a tilable texture. It repeats across the areas, approx 1m squares. You will have to find or make a tilable sand/rocks texture which doesnt have a visible repeat when its tiled.

This is not a simple thing.. the grass took days to get it like it is, and to me its still not as perfect as I would like.
Hi Chris,

If found very nice seamless textures (see Tom link - thanks Tom) so it could work well.
So, how is it possible to change de default 'Grass' 'Grasspaint' etc. please ? And to change also Condor2 (to avoid using default /World/Textures/...)

Thanks,

Andy

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JBr
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Re: I don't want Grass.dds (because desert). How to ?

Post by JBr » Tue Feb 27, 2018 12:26 pm

Andy, this change needs to be implented in the Condor engine. If it is implemented, it will be in one of the future updates.
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corlier
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Re: I don't want Grass.dds (because desert). How to ?

Post by corlier » Tue Feb 27, 2018 12:48 pm

Nice, Thanks :D

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