Elevator stucked

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Andrew99030
Posts: 12
Joined: Wed Mar 09, 2022 10:02 am

Elevator stucked

Post by Andrew99030 » Thu Mar 10, 2022 10:57 am

Hi, guys! I'm Creating a Landscape according Condor manual.

Elevator stucked all the time. Forest and Terrain hash files exported.

Xavier
Posts: 622
Joined: Fri Jun 20, 2008 2:22 pm
Location: France

Re: Elevator stucked

Post by Xavier » Thu Mar 10, 2022 11:27 am

Hi Andrew
Check your HeightMaps tiles (hxxyy.tr3)
If Condor2 try to load a missing tr3 file, it considers that your are cheating, so elevator is stucked.
*****- Xavier - (XDL - VR FAN) *****

Andrew99030
Posts: 12
Joined: Wed Mar 09, 2022 10:02 am

Re: Elevator stucked

Post by Andrew99030 » Thu Mar 10, 2022 11:49 am

Hi. Thx for the answer. How can I check those files?

Comparing to texture files numbers, I don't have Height files from one Tile. 16 missed. How can I fix it?

Andrew99030
Posts: 12
Joined: Wed Mar 09, 2022 10:02 am

Re: Elevator stucked

Post by Andrew99030 » Thu Mar 10, 2022 12:26 pm

Ok, I just copied 16 files h1400-h1415 and rename them to missed, h1500-h1515. Elevator now usable. But it's not a good method I think.

Every time I'm trying to create .trn file and generate tr3 from it I have an issue massage.

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