Crash loading Southern Norway 4
Crash loading Southern Norway 4
Had a crash loading Southern Norway 4. Start is at Bjorli. I'll post the end of the error log:
Finished initializing DirectX 11.
Creating game objects.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
7:16:57 PM: BitmapChangeByteOrder -> Bitmap format must 32 bit
Finished initializing DirectX 11.
Creating game objects.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
7:16:57 PM: BitmapChangeByteOrder -> Bitmap format must 32 bit
Re: Crash loading Southern Norway 4
Try to only use the default map on the PDA (don't change it in the briefing).
Re: Crash loading Southern Norway 4
I confirm that (had the same problem last week).
Condor handles 24-bits maps only if they are loaded just after opening the .fpl
Fortunately the default map is actually quite good
CN: MPT — CondorUTill webpage: https://condorutill.fr/
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Re: Crash loading Southern Norway 4
Hi
Just change the map with a drawing program like Gimp or Acrobat to 32 bit
Worked for me just fine.
Regards K.
Just change the map with a drawing program like Gimp or Acrobat to 32 bit
Worked for me just fine.
Regards K.
Re: Crash loading Southern Norway 4
I converted all the maps to 32 bits with GIMP 2.10.22 (all sizes are now 92MB), but it still doesn't work
CN: MPT — CondorUTill webpage: https://condorutill.fr/
Re: Crash loading Southern Norway 4
I'll try it with paint.net when I get home from work.
Re: Crash loading Southern Norway 4
Well, I couldn't figure out how to convert 24-bit to 32-bit in Gimp or paint.net, but I was able to see that the 24-bit bmp was SouthernNorway4-texture.bmp. Renamed it to .bmp1 so it won't be an option.
Re: Crash loading Southern Norway 4
After 5 download attempts I am unable to extract the files with either 7Z or WinRar. Get a message (unable to open archive files)
Any help appreciated
Any help appreciated
Re: Crash loading Southern Norway 4
All the Southern Norway (.7z.001 trough .7z-008) files must be downloaded before uncompressing.
Right click on the file with extension .7z.001 and select 7-Zip->Extract files ...
The files should be extracted to the Landscapes folder.
7-Zip will process all the files in one run.
Right click on the file with extension .7z.001 and select 7-Zip->Extract files ...
The files should be extracted to the Landscapes folder.
7-Zip will process all the files in one run.
CN: MPT — CondorUTill webpage: https://condorutill.fr/
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- Posts: 72
- Joined: Mon Apr 02, 2018 6:01 am
Re: Crash loading Southern Norway 4
Hi
I had the same probs with Gimp. Use Acrobat . Sry should have thought about it. Good luck.
Regards K
I had the same probs with Gimp. Use Acrobat . Sry should have thought about it. Good luck.
Regards K
Re: Crash loading Southern Norway 4
Hit the same problem today with the Landscape I'm making. And with the Norway 4 map too.
First tried Gimp to convert 24-bit BMP to 32-bit XRGB BMP, and it didn't work. Then I added Alpha channel to the image and saved as 32-bit ARGB, but still crashing.
Hmm... Some searching for the 32-bit BMP brought up this little tool: Pixelformer http://www.qualibyte.com/pixelformer/download.html
And it did the trick! Importing my BMP's and Exporting as A8:R8:G8:B8 (so, I guess same ARGB), and it works nicely with Condor 2 - I can chose alternative maps and start flying with the map of my choice on PDA.
First tried Gimp to convert 24-bit BMP to 32-bit XRGB BMP, and it didn't work. Then I added Alpha channel to the image and saved as 32-bit ARGB, but still crashing.
Hmm... Some searching for the 32-bit BMP brought up this little tool: Pixelformer http://www.qualibyte.com/pixelformer/download.html
And it did the trick! Importing my BMP's and Exporting as A8:R8:G8:B8 (so, I guess same ARGB), and it works nicely with Condor 2 - I can chose alternative maps and start flying with the map of my choice on PDA.
Re: Crash loading Southern Norway 4
Just one more hint: if you open 24-bit BMP in Pixelformer that hasn't been converted to ARGB yet, there will be no ARGB Export option either, unless you click Image -> Properties and select 'RGB color with alpha channel (32 bpp)' as Target Color Format.