[UPDATE!!!] Porta Westfalica 2 0.9 Update released!

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Maddin91
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[UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by Maddin91 » Wed Feb 21, 2018 7:17 am

Hey there,

I'm proud to announce that Porta Westfalica 2, the successor of the famous scenery for Condor 1, is now available for Condor 2!
UPDATE 0.9 RELEASED! PLEASE RE-DOWNLOAD SCENERY IF YOU'RE STILL ON 0.8

Includes the famous Porta ridge aswell as the Teutoburger Forest.
Textures and forests are handmade and based on OSM data.
All airfields covered by the area can be selected for takeoff.

This is the final version of the free content.
3D Airports and VFR objects will be available later in the PRO version (not available yet).

Changes in v0.9:
- improved colors on fields and forests
- new water color
- flightplanner map "Texture" updated to match new terrain textures
- fixed bug where roads/railways that ran over water areas also had the water effect
- forests are now leaf instead of coniferous
- all airports have a ground layout based on aerial imagery
- invisible Condor runways aligned with new ground layouts to have accurate takeoffs/landings of tow planes
- some tow plane parking positions corrected
- new loading screen images

Download: https://www.facebook.com/maddinscenery/shop/?rt=19 or on Condor-Club!
4.jpg
3.jpg
0.jpg
Have fun with this new scenery and please provide feedback in case you find a bug!

Best regards!
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Last edited by Maddin91 on Tue Mar 06, 2018 5:22 pm, edited 1 time in total.
Martin L. | Reg: D-2101 | CN: MAL
Scenery producer - West Germany 3

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bades
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Re: Porta Westfalica 2 0.8 released!

Post by bades » Fri Feb 23, 2018 10:18 pm

Nice...really...like it. But where is the monument at that "gate", hmm? 😉

Cheers
:mrgreen:

Jannes
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Re: Porta Westfalica 2 0.8 released!

Post by Jannes » Sat Feb 24, 2018 5:28 pm

Well done!

One question: Where do you got the textures from?
Image

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YoYo
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Re: Porta Westfalica 2 0.8 released!

Post by YoYo » Wed Feb 28, 2018 12:11 am

Today's trip:

Image Image

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Maddin91
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Re: Porta Westfalica 2 0.8 released!

Post by Maddin91 » Tue Mar 06, 2018 3:51 pm

bades wrote:
Fri Feb 23, 2018 10:18 pm
Nice...really...like it. But where is the monument at that "gate", hmm? 😉
3D Objects are yet to be done, but this will definiteley be included then!
Jannes wrote:
Sat Feb 24, 2018 5:28 pm
One question: Where do you got the textures from?
I created them myself! :)
Martin L. | Reg: D-2101 | CN: MAL
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Maddin91
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by Maddin91 » Tue Mar 06, 2018 5:23 pm

UPDATE 0.9

I just released update 0.9 of Porta Westfalica 2!
To install, place the PortaWestfalica2 Folder in Condor\Landscapes\
If you had a previous version installed, delete the PortaWestfalica2 folder first, then install the new one!

Changes in v0.9:
- improved colors on fields and forests
- new water color
- flightplanner map "Texture" updated to match new terrain textures
- fixed bug where roads/railways that ran over water areas also had the water effect
- forests are now leaf instead of coniferous
- all airports have a ground layout based on aerial imagery
- invisible Condor runways aligned with new ground layouts to have accurate takeoffs/landings of tow planes
- some tow plane parking positions corrected
- new loading screen images

Download: https://www.facebook.com/maddinscenery/shop/?rt=19
0.jpg
3.jpg
4.jpg
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Martin L. | Reg: D-2101 | CN: MAL
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by YoYo » Tue Mar 06, 2018 9:10 pm

Thx for the update.
Im downloading now 0.9v.
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by YoYo » Wed Mar 07, 2018 12:15 am

Image Image

Nice progress!
Btw. do You have to plan (in full version) to add all buildings for this scenery?
In know, here its a lot small villiges and cities but it could be nice in the final version.
Example:
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by Maddin91 » Wed Mar 07, 2018 8:29 am

YoYo wrote:
Wed Mar 07, 2018 12:15 am
Nice progress!
Btw. do You have to plan (in full version) to add all buildings for this scenery?
In know, here its a lot small villiges and cities but it could be nice in the final version.
It‘s planned to place generic houses and buildings for villages (so all villages will look the same). For turnpoints and important VFR landmarks individual objects are planned.

The Airports written in capital letters will get individual buildings and synthetic runways aswell.
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by YoYo » Wed Mar 07, 2018 8:31 am

Great news Martin!
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by YoYo » Thu Mar 08, 2018 11:23 pm

Small bug, when I start on An Den Sieben Be with AeroTow the plane flies in trees (runway is too short or trees are too close).
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igoskyward
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by igoskyward » Fri Mar 23, 2018 2:21 am

FYI, the download file on Condor Club is still version 0.8

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KarlheinzV
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by KarlheinzV » Fri Mar 23, 2018 10:58 am

Hi Maddin
Downloading und Installieren hat super geklappt. Keine 5 min.Downloading and Installing super fast, Looks great,
Alter Borkenberge
Holzklasse Pilot.
Alter Borkenberge Holzklasse Pilot

Mayer
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Re: [UPDATE!!!] Porta Westfalica 2 0.9 Update released!

Post by Mayer » Sun Nov 18, 2018 11:27 am

Hello
I have loaded a few times PORTA WESTFALICA. Every time i want to log in in race, i get the message " MODIFIED LANDSCAPE DETECTED". Has anybody an answer for my problem?

Regards Mayer

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