Condor2 keeps crashing

Moderators: Uros, Tom, OXO

Post Reply
Snacker
Posts: 1
Joined: Sat Oct 21, 2023 12:11 am

Condor2 keeps crashing

Post by Snacker » Sat Oct 21, 2023 12:21 am

Hello guys,

sadly my Condor2 keeps crashing. I have no Idea why it happens, It only happens to me after 30 mins to 1h of flying. All of my friends in the same server have no problems. Most of the time it was the AA2 map. I already decreased my settings: tree density to medium and Visible Distance to High.

Here are same logs:



********************************
********** 31.08.2023 **********
********************************

*** SETUP ***
-------------
[Graphics]
Mode=2560x1440x32
Fullscreen=1
VerticalSynch=0
TerrainVisibleDistance=4
TerrainMeshQuality=4
TerrainMeshFadeout=1
TreesDensity=4
CloudShadows=1
LensFlares=1
EnvironmentMapping=1
DisplayMode=Fullscreen
Numerator=144
Denominator=1
MSAACount=3
MSAAQuality=0
ObjectsLOD=4
TexturesLOD=2
CanopyReflections=1
VROculusRift=0
VRRenderMirror=0
VRDepthPerceptionFactor=100
Monitor0ID=0
Monitor0FiOffset=0
MonitorCount=1
[Sound]
MasterVolume=10
MusicVolume=0
EffectsVolume=10
VarioVolume=5
VarioOffWhenNegative=0
Sound=1
3DSound=1
[Input]
ForceFeedback=1
AutoRudder=0
ReverseRudder=0
StickTrim=0
MouseLook=1
LeftButtonForMouseLook=1
AileronsNonLinearity=0
AileronsRatio=10
ElevatorNonLinearity=0
ElevatorRatio=10
RudderNonLinearity=4
RudderRatio=10
StickForceSimulation=4
PedalsForceSimulation=4
ViewSmoothing=2
StickCenterWithHandOff=1
VerticalViewCenter=1
[Network]
IconsColor=0
IconsIncludePlaneType=1
[Options]
Units=0
AltimeterSetting=0
VarioTimeConstant=0
EVarioTimeConstant=1
AveragerTimeConstant=3
AutoViewPanning=4
ScreenShotType=1
NMEAEnable=0
NMEAPort=COM1
DefaultFOV=103
SmokeRealistic=1
SmokeColor=0

*** FLIGHT PLAN ***
-------------------
[Version]
Condor version=2180

[Task]
Landscape=AA2
Count=1
TPName0=Aubenasson
TPPosX0=864838.5
TPPosY0=169743.6875
TPPosZ0=244
TPAirport0=1
TPSectorType0=0
TPRadius0=3000
TPAngle0=90
TPAltitude0=1500
TPWidth0=0
TPHeight0=10000
TPAzimuth0=0
PZCount=0

[Weather]
WindDir=176.185913085938
WindSpeed=1.79564380645752
WindUpperSpeed=15.277777671814
WindDirVariation=2
WindSpeedVariation=2
WindTurbulence=1
ThermalsTemp=33.578125
ThermalsTempVariation=2
ThermalsDew=9.59375
ThermalsStrength=3
ThermalsStrengthVariation=3
ThermalsInversionheight=4862.5
ThermalsWidth=4
ThermalsWidthVariation=1
ThermalsActivity=4
ThermalsTurbulence=1
ThermalsFlatsActivity=3
ThermalsStreeting=3
WavesStability=4
WavesMoisture=7
HighCloudsCoverage=0
Pressure=1026.982421875
WeatherPreset=0
RandomizeWeatherOnEachFlight=0

[Plane]
Class=All
Name=Ventus3-18
Skin=Red2.dds
Water=186
FixedMass=24
CGBias=0

[GameOptions]
StartTime=10.3330554962158
StartTimeWindow=0
RaceStartDelay=0.0166666675359011
TaskDate=43637
IconsVisibleRange=30
ThermalHelpersRange=0
TurnpointHelpersRange=0
AllowPDA=1
AllowRealtimeScoring=1
AllowExternalView=1
AllowPadlockView=1
AllowSmoke=0
AllowPlaneRecovery=0
AllowHeightRecovery=0
AllowMidairCollisionRecovery=0
PenaltyCloudFlying=20
PenaltyPlaneRecovery=0
PenaltyHeightRecovery=0
PenaltyWrongWindowEnterance=0
PenaltyWindowCollision=0
PenaltyPenaltyZoneEnterance=0
PenaltyThermalHelpers=0
RandSeed=-1709187760
StartType=1
StartHeight=760
BreakProb=0
RopeLength=50
MaxTeams=0
AcroFlight=0

[Description]
Text=Have fun exploring AA2!


* ERROR LOG *
-------------
CONDOR LOG STARTED AT 12:22:03
Condor version: 2180
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.

ENTERING FLIGHTPLANNER.

STARTING FREE FLIGHT SIMULATION AT 12:24:06.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 4480.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 2560 x 1440.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 1 swap chains.
Switching to fullscreen mode.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/opentrack/modules/NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle OK.
NP_QueryVersion OK.
NP_RegisterProgramProfileID OK.
NP_RequestData OK.
NP_StopCursor OK.
NP_StartDataTransmission OK.
TrackIR initialized. Version detected: 5.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from Ventus3-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Creating winch.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 12:24:44.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:683.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:696.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:752.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:806.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:860.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:913.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:50:965.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:018.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:070.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:123.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:176.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:228.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:280.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:335.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:388.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:441.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:494.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:547.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:601.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:654.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:707.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:760.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:814.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:867.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:921.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:51:974.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:029.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:083.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:137.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:191.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:244.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:298.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:351.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:405.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:459.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:512.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:565.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:622.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:677.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:730.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:783.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:837.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:890.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:944.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:52:999.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:052.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:105.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:157.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:210.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:267.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:321.
Condor seems to be frozen: Draw ground objects.DrawAutoObjects: 12:24:53:375.


********************************
********** 01.09.2023 **********
********************************

*** SETUP ***
-------------
[Graphics]
Mode=2560x1440x32
Fullscreen=1
VerticalSynch=0
TerrainVisibleDistance=4
TerrainMeshQuality=4
TerrainMeshFadeout=2
TreesDensity=4
CloudShadows=1
LensFlares=1
EnvironmentMapping=1
DisplayMode=Fullscreen
Numerator=144
Denominator=1
MSAACount=3
MSAAQuality=0
ObjectsLOD=4
TexturesLOD=2
CanopyReflections=1
VROculusRift=0
VRRenderMirror=0
VRDepthPerceptionFactor=100
Monitor0ID=0
Monitor0FiOffset=0
MonitorCount=2
Monitor1ID=1
Monitor1FiOffset=1
[Sound]
MasterVolume=6
MusicVolume=0
EffectsVolume=4
VarioVolume=1
VarioOffWhenNegative=0
Sound=1
3DSound=1
[Input]
ForceFeedback=1
AutoRudder=0
ReverseRudder=0
StickTrim=0
MouseLook=1
LeftButtonForMouseLook=1
AileronsNonLinearity=3
AileronsRatio=10
ElevatorNonLinearity=3
ElevatorRatio=10
RudderNonLinearity=5
RudderRatio=10
StickForceSimulation=4
PedalsForceSimulation=4
ViewSmoothing=2
StickCenterWithHandOff=1
VerticalViewCenter=1
[Network]
IconsColor=0
IconsIncludePlaneType=1
[Options]
Units=0
AltimeterSetting=0
VarioTimeConstant=0
EVarioTimeConstant=1
AveragerTimeConstant=3
AutoViewPanning=4
ScreenShotType=1
NMEAEnable=0
NMEAPort=COM1
DefaultFOV=78
SmokeRealistic=1
SmokeColor=1

*** FLIGHT PLAN ***
-------------------
[Version]
Condor version=2180

[Task]
Landscape=AA2
Count=5
TPName0=Serres-la-Batie
TPPosX0=820217
TPPosY0=141314.34375
TPPosZ0=702
TPAirport0=1
TPSectorType0=0
TPRadius0=3000
TPAngle0=90
TPAltitude0=1500
TPWidth0=0
TPHeight0=10000
TPAzimuth0=0
TPName1=Serres-la-Batie
TPPosX1=820217
TPPosY1=141314.34375
TPPosZ1=702
TPAirport1=0
TPSectorType1=0
TPRadius1=3000
TPAngle1=90
TPAltitude1=1500
TPWidth1=0
TPHeight1=1800
TPAzimuth1=0
TPName2=Chamrousse Depar
TPPosX2=805426.9375
TPPosY2=215021.515625
TPPosZ2=1652
TPAirport2=0
TPSectorType2=0
TPRadius2=3000
TPAngle2=90
TPAltitude2=1500
TPWidth2=0
TPHeight2=10000
TPAzimuth2=0
TPName3=Briancon Zitadel
TPPosX3=745946.9375
TPPosY3=188016.375
TPPosZ3=1314
TPAirport3=0
TPSectorType3=0
TPRadius3=3000
TPAngle3=90
TPAltitude3=1500
TPWidth3=0
TPHeight3=10000
TPAzimuth3=0
TPName4=Serres-la-Batie
TPPosX4=820217
TPPosY4=141314.34375
TPPosZ4=702
TPAirport4=0
TPSectorType4=0
TPRadius4=3000
TPAngle4=90
TPAltitude4=1500
TPWidth4=0
TPHeight4=10000
TPAzimuth4=0
PZCount=0

[Weather]
WindDir=221.185928344727
WindSpeed=6.34855937957764
WindUpperSpeed=0
WindDirVariation=2
WindSpeedVariation=2
WindTurbulence=1
ThermalsTemp=21.1875
ThermalsTempVariation=2
ThermalsDew=1.203125
ThermalsStrength=2
ThermalsStrengthVariation=4
ThermalsInversionheight=3100
ThermalsWidth=2
ThermalsWidthVariation=1
ThermalsActivity=3
ThermalsTurbulence=2
ThermalsFlatsActivity=3
ThermalsStreeting=2
WavesStability=5
WavesMoisture=8
HighCloudsCoverage=1
Pressure=1016.85992431641
WeatherPreset=0
RandomizeWeatherOnEachFlight=0

[Plane]
Class=18-meter
Name=Ventus3-18
Skin=Red2.dds
Water=0
FixedMass=0
CGBias=0

[GameOptions]
StartTime=12
StartTimeWindow=0
RaceStartDelay=0.0500000044703484
TaskDate=45098
IconsVisibleRange=30
ThermalHelpersRange=0
TurnpointHelpersRange=30
AllowPDA=1
AllowRealtimeScoring=1
AllowExternalView=1
AllowPadlockView=1
AllowSmoke=1
AllowPlaneRecovery=1
AllowHeightRecovery=1
AllowMidairCollisionRecovery=1
PenaltyCloudFlying=100
PenaltyPlaneRecovery=50
PenaltyHeightRecovery=50
PenaltyWrongWindowEnterance=100
PenaltyWindowCollision=100
PenaltyPenaltyZoneEnterance=100
PenaltyThermalHelpers=0
RandSeed=-103709089
StartType=1
StartHeight=700
BreakProb=0
RopeLength=50
MaxTeams=0
AcroFlight=0

[Description]
Text=


* ERROR LOG *
-------------
CONDOR LOG STARTED AT 19:46:30
Condor version: 2180
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
Disconnecting.
Stop DPClient.
Free NetPlayers.
Free DPClient and ClockSynch.
Disconnecting.
Stop DPClient.
Free NetPlayers.
Free DPClient and ClockSynch.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 19:48:15.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 4480.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 2560 x 1440.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 2 swap chains.
Switching to fullscreen mode.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/opentrack/modules/NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle OK.
NP_QueryVersion OK.
NP_RegisterProgramProfileID OK.
NP_RequestData OK.
NP_StopCursor OK.
NP_StartDataTransmission OK.
TrackIR initialized. Version detected: 5.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from Ventus3-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 19:48:44.
NetPlayer connected: P.Bauer.
NetPlayer disconnected: J.Ammer.
NetPlayer disconnected: P.Bauer.
NetPlayer connected: J.Ammer.
NetPlayer connected: P.Bauer.
NetPlayer connected: E.Horcher.
NetPlayer disconnected: E.Horcher.
Landscape refresh start at 19:55:06.
Landscape refresh stopped at 19:55:12.
Exit flight initiated by user.

LEAVING SIMULATION AT 19:55:56.
Compute flight info.
Save LastTrack.ftr.
Write to pilot logbook.
Disconnecting.
Save RaceResults.
Stop DPClient.
Free NetPlayers.
Free DPClient and ClockSynch.
Destroy Effects.
Destroy ThickLines.
Destroy Billboards.
Destroy Textures11.
ReleaseTrackIR.
Unaquire controlers.
Free scene.
Free hud.
Free cameras.
Free avion.
Free ghosts.
Free sounds.
Free world.
Free flightcomp.
Free debugtext.
Destroy all geometries.
D3DXUninitialize.
Destroy Profilers.
Destroying DirectX 11 framework.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Destroying window.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
ENTERING SETUP.
Enumerating devices.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 4480.
Top: 0.
Bottom: 1080.
Attached to desktop: True.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 19:57:39.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 4480.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 2560 x 1440.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 2 swap chains.
Switching to fullscreen mode.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/opentrack/modules/NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle OK.
NP_QueryVersion OK.
NP_RegisterProgramProfileID OK.
NP_RequestData OK.
NP_StopCursor OK.
NP_StartDataTransmission OK.
TrackIR initialized. Version detected: 5.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from Ventus3-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Creating winch.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 19:58:03.
NetPlayer connected: E.Horcher.
Landscape refresh start at 20:00:47.
Landscape refresh stopped at 20:00:53.
NetPlayer connected: J.Ammer.
Landscape refresh start at 20:14:23.
Landscape refresh stopped at 20:14:29.
Landscape refresh start at 20:16:35.
Landscape refresh stopped at 20:16:41.
Landscape refresh start at 20:22:10.
Landscape refresh stopped at 20:22:17.
Landscape refresh start at 20:29:00.
Landscape refresh stopped at 20:29:06.
Landscape refresh start at 20:31:31.
Landscape refresh stopped at 20:31:37.
Landscape refresh start at 20:32:44.
Landscape refresh stopped at 20:32:50.
Landscape refresh start at 20:33:49.
Landscape refresh stopped at 20:33:55.
Landscape refresh start at 20:36:20.
Landscape refresh stopped at 20:36:27.
Landscape refresh start at 20:38:12.
Landscape refresh stopped at 20:38:19.
Landscape refresh start at 20:39:51.
Landscape refresh stopped at 20:39:57.
Landscape refresh start at 20:41:29.
Landscape refresh stopped at 20:41:36.
Landscape refresh start at 20:44:01.
Landscape refresh stopped at 20:44:08.
Landscape refresh start at 20:45:14.
Landscape refresh stopped at 20:45:20.
Landscape refresh start at 20:46:26.
Landscape refresh stopped at 20:46:33.
Landscape refresh start at 20:48:07.
Landscape refresh stopped at 20:48:14.
Landscape refresh start at 20:51:27.
UpdateTerrainCache at 20:51:27: Thread creation error: .


********************************
********** 01.09.2023 **********
********************************

*** SETUP ***
-------------
[Graphics]
Mode=2560x1440x32
Fullscreen=1
VerticalSynch=0
TerrainVisibleDistance=3
TerrainMeshQuality=3
TerrainMeshFadeout=2
TreesDensity=3
CloudShadows=1
LensFlares=1
EnvironmentMapping=1
DisplayMode=Fullscreen
Numerator=144
Denominator=1
MSAACount=3
MSAAQuality=0
ObjectsLOD=4
TexturesLOD=2
CanopyReflections=1
VROculusRift=0
VRRenderMirror=0
VRDepthPerceptionFactor=100
Monitor0ID=0
Monitor0FiOffset=0
MonitorCount=2
Monitor1ID=1
Monitor1FiOffset=1
[Sound]
MasterVolume=6
MusicVolume=0
EffectsVolume=4
VarioVolume=1
VarioOffWhenNegative=0
Sound=1
3DSound=1
[Input]
ForceFeedback=1
AutoRudder=0
ReverseRudder=0
StickTrim=0
MouseLook=1
LeftButtonForMouseLook=1
AileronsNonLinearity=3
AileronsRatio=10
ElevatorNonLinearity=3
ElevatorRatio=10
RudderNonLinearity=5
RudderRatio=10
StickForceSimulation=4
PedalsForceSimulation=4
ViewSmoothing=2
StickCenterWithHandOff=1
VerticalViewCenter=1
[Network]
IconsColor=0
IconsIncludePlaneType=1
[Options]
Units=0
AltimeterSetting=0
VarioTimeConstant=0
EVarioTimeConstant=1
AveragerTimeConstant=3
AutoViewPanning=4
ScreenShotType=1
NMEAEnable=0
NMEAPort=COM1
DefaultFOV=78
SmokeRealistic=1
SmokeColor=1

*** FLIGHT PLAN ***
-------------------
[Version]
Condor version=2180

[Task]
Landscape=AA2
Count=5
TPName0=Le-Versoud
TPPosX0=807430.6875
TPPosY0=225496.3125
TPPosZ0=220
TPAirport0=1
TPSectorType0=0
TPRadius0=3000
TPAngle0=90
TPAltitude0=1500
TPWidth0=0
TPHeight0=10000
TPAzimuth0=0
TPName1=Le-Versoud
TPPosX1=807430.6875
TPPosY1=225496.3125
TPPosZ1=220
TPAirport1=0
TPSectorType1=0
TPRadius1=3000
TPAngle1=90
TPAltitude1=1500
TPWidth1=0
TPHeight1=10000
TPAzimuth1=0
TPName2=031 BRIANCON
TPPosX2=746240.5625
TPPosY2=188517.734375
TPPosZ2=1382
TPAirport2=0
TPSectorType2=0
TPRadius2=3000
TPAngle2=90
TPAltitude2=1500
TPWidth2=0
TPHeight2=10000
TPAzimuth2=0
TPName3=Saint-Crepin
TPPosX3=750047.0625
TPPosY3=165942
TPPosZ3=902
TPAirport3=0
TPSectorType3=0
TPRadius3=3000
TPAngle3=90
TPAltitude3=1500
TPWidth3=0
TPHeight3=10000
TPAzimuth3=0
TPName4=Serres-la-Batie
TPPosX4=820217
TPPosY4=141314.34375
TPPosZ4=702
TPAirport4=1
TPSectorType4=0
TPRadius4=3000
TPAngle4=90
TPAltitude4=1500
TPWidth4=0
TPHeight4=10000
TPAzimuth4=0
PZCount=0

[Weather]
WindDir=221.185928344727
WindSpeed=6.34855937957764
WindUpperSpeed=0
WindDirVariation=2
WindSpeedVariation=2
WindTurbulence=1
ThermalsTemp=21.1875
ThermalsTempVariation=2
ThermalsDew=1.203125
ThermalsStrength=2
ThermalsStrengthVariation=4
ThermalsInversionheight=3100
ThermalsWidth=2
ThermalsWidthVariation=1
ThermalsActivity=3
ThermalsTurbulence=2
ThermalsFlatsActivity=3
ThermalsStreeting=2
WavesStability=5
WavesMoisture=8
HighCloudsCoverage=1
Pressure=1016.85992431641
WeatherPreset=0
RandomizeWeatherOnEachFlight=0

[Plane]
Class=18-meter
Name=Ventus3-18
Skin=Red2.dds
Water=186
FixedMass=24
CGBias=0

[GameOptions]
StartTime=12
StartTimeWindow=0
RaceStartDelay=0.0166666675359011
TaskDate=45098
IconsVisibleRange=30
ThermalHelpersRange=0
TurnpointHelpersRange=30
AllowPDA=1
AllowRealtimeScoring=1
AllowExternalView=1
AllowPadlockView=1
AllowSmoke=1
AllowPlaneRecovery=1
AllowHeightRecovery=1
AllowMidairCollisionRecovery=1
PenaltyCloudFlying=100
PenaltyPlaneRecovery=50
PenaltyHeightRecovery=50
PenaltyWrongWindowEnterance=100
PenaltyWindowCollision=100
PenaltyPenaltyZoneEnterance=100
PenaltyThermalHelpers=0
RandSeed=-1148247900
StartType=2
StartHeight=1500
BreakProb=0
RopeLength=50
MaxTeams=0
AcroFlight=0

[Description]
Text=


* ERROR LOG *
-------------
CONDOR LOG STARTED AT 20:56:14
Condor version: 2180
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
Disconnecting.
Stop DPClient.
Free NetPlayers.
Free DPClient and ClockSynch.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 21:01:36.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 4480.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 2560 x 1440.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 2 swap chains.
Switching to fullscreen mode.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/opentrack/modules/NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle OK.
NP_QueryVersion OK.
NP_RegisterProgramProfileID OK.
NP_RequestData OK.
NP_StopCursor OK.
NP_StartDataTransmission OK.
TrackIR initialized. Version detected: 5.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from Ventus3-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 21:01:58.
Landscape refresh start at 21:14:05.
Landscape refresh stopped at 21:14:08.
Landscape refresh start at 21:16:32.
Landscape refresh stopped at 21:16:35.
Landscape refresh start at 21:33:34.
Landscape refresh stopped at 21:33:38.
Landscape refresh start at 21:34:55.
Landscape refresh stopped at 21:34:58.
Landscape refresh start at 21:43:16.
Landscape refresh stopped at 21:43:19.
NetPlayer disconnected: J.Ammer.
Landscape refresh start at 21:46:23.
Landscape refresh stopped at 21:46:25.
Landscape refresh start at 21:47:11.
Landscape refresh stopped at 21:47:13.
Landscape refresh start at 21:48:45.
Landscape refresh stopped at 21:48:48.
Landscape refresh start at 21:52:19.
Landscape refresh stopped at 21:52:22.
Landscape refresh start at 21:54:15.
Landscape refresh stopped at 21:54:17.
Landscape refresh start at 21:55:53.
Landscape refresh stopped at 21:55:56.
Landscape refresh start at 21:56:53.
Landscape refresh stopped at 21:56:55.
Landscape refresh start at 21:57:41.
Landscape refresh stopped at 21:57:43.
NetPlayer disconnected: E.Horcher.
Landscape refresh start at 21:58:47.
Landscape refresh stopped at 21:58:50.
Landscape refresh start at 21:59:09.
Landscape refresh stopped at 21:59:12.
Landscape refresh start at 22:00:35.
Landscape refresh stopped at 22:00:38.
Landscape refresh start at 22:02:05.
Landscape refresh stopped at 22:02:08.
Landscape refresh start at 22:03:25.
Landscape refresh stopped at 22:03:28.
Landscape refresh start at 22:05:03.
Landscape refresh stopped at 22:05:06.
Landscape refresh start at 22:06:19.
Landscape refresh stopped at 22:06:21.
Landscape refresh start at 22:07:39.
TerrainCacheThread terminated with error: Load textures: Out of memory.
Landscape refresh start at 22:07:40.
TerrainCacheThread terminated with error: Load textures: Out of memory.
Landscape refresh start at 22:07:42.
TerrainCacheThread terminated with error: Load textures: Out of memory.
Landscape refresh start at 22:07:43.
TerrainCacheThread terminated with error: Load textures: Out of memory.
Landscape refresh start at 22:07:45.
TerrainCacheThread terminated with error: Load textures: Out of memory.
Landscape refresh start at 22:07:46.
TerrainCacheThread terminated with error: Load textures: Out of memory.
Landscape refresh start at 22:07:47.
TerrainCacheThread terminated with error: Create mesh: Out of memory.
Landscape refresh start at 22:07:49.
Thermals at 22:07:49: Out of memory.


********************************
********** 21.10.2023 **********
********************************

*** SETUP ***
-------------
[Graphics]
Mode=2560x1440x32
Fullscreen=1
VerticalSynch=0
TerrainVisibleDistance=3
TerrainMeshQuality=4
TerrainMeshFadeout=2
TreesDensity=3
CloudShadows=1
LensFlares=1
EnvironmentMapping=1
DisplayMode=Fullscreen
Numerator=144
Denominator=1
MSAACount=3
MSAAQuality=0
ObjectsLOD=4
TexturesLOD=2
CanopyReflections=1
VROculusRift=0
VRRenderMirror=0
VRDepthPerceptionFactor=100
Monitor0ID=0
Monitor0FiOffset=0
MonitorCount=3
Monitor1ID=1
Monitor1FiOffset=-1
Monitor2ID=2
Monitor2FiOffset=1
[Sound]
MasterVolume=6
MusicVolume=0
EffectsVolume=4
VarioVolume=1
VarioOffWhenNegative=1
Sound=1
3DSound=1
[Input]
ForceFeedback=1
AutoRudder=0
ReverseRudder=0
StickTrim=0
MouseLook=1
LeftButtonForMouseLook=1
AileronsNonLinearity=2
AileronsRatio=10
ElevatorNonLinearity=2
ElevatorRatio=10
RudderNonLinearity=4
RudderRatio=10
StickForceSimulation=4
PedalsForceSimulation=4
ViewSmoothing=2
StickCenterWithHandOff=1
VerticalViewCenter=2
[Network]
IconsColor=0
IconsIncludePlaneType=1
[Options]
Units=0
AltimeterSetting=0
VarioTimeConstant=0
EVarioTimeConstant=1
AveragerTimeConstant=3
AutoViewPanning=4
ScreenShotType=0
NMEAEnable=0
NMEAPort=COM1
DefaultFOV=74
SmokeRealistic=1
SmokeColor=1

*** FLIGHT PLAN ***
-------------------
[Version]
Condor version=2180

[Task]
Landscape=SE_Germany
Count=3
TPName0=Tauberbischofshe
TPPosX0=328000.0625
TPPosY0=252273.734375
TPPosZ0=282
TPAirport0=1
TPSectorType0=0
TPRadius0=3000
TPAngle0=90
TPAltitude0=1500
TPWidth0=0
TPHeight0=10000
TPAzimuth0=0
TPName1=Tauberbischofshe
TPPosX1=328000.0625
TPPosY1=252273.734375
TPPosZ1=282
TPAirport1=0
TPSectorType1=0
TPRadius1=3000
TPAngle1=90
TPAltitude1=1500
TPWidth1=0
TPHeight1=10000
TPAzimuth1=0
TPName2=Straubing
TPPosX2=115774.25
TPPosY2=174887.296875
TPPosZ2=321
TPAirport2=1
TPSectorType2=0
TPRadius2=3000
TPAngle2=90
TPAltitude2=1500
TPWidth2=0
TPHeight2=10000
TPAzimuth2=0
PZCount=0

[Weather]
WindDir=268.698059082031
WindSpeed=5.25691270828247
WindUpperSpeed=5.55555534362793
WindDirVariation=2
WindSpeedVariation=1
WindTurbulence=2
ThermalsTemp=26.2309703826904
ThermalsTempVariation=2
ThermalsDew=9.94869327545166
ThermalsStrength=2
ThermalsStrengthVariation=1
ThermalsInversionheight=2824.46435546875
ThermalsWidth=2
ThermalsWidthVariation=2
ThermalsActivity=3
ThermalsTurbulence=2
ThermalsFlatsActivity=3
ThermalsStreeting=0
WavesStability=0
WavesMoisture=3
HighCloudsCoverage=2
Pressure=1006.82440185547
WeatherPreset=0
RandomizeWeatherOnEachFlight=0

[Plane]
Class=All
Name=Ventus3-18
Skin=Red2.dds
Water=0
FixedMass=0
CGBias=0

[GameOptions]
StartTime=12
StartTimeWindow=0
RaceStartDelay=0.0166666675359011
TaskDate=45098
IconsVisibleRange=30
ThermalHelpersRange=0
TurnpointHelpersRange=30
AllowPDA=1
AllowRealtimeScoring=1
AllowExternalView=1
AllowPadlockView=1
AllowSmoke=1
AllowPlaneRecovery=1
AllowHeightRecovery=1
AllowMidairCollisionRecovery=1
PenaltyCloudFlying=100
PenaltyPlaneRecovery=100
PenaltyHeightRecovery=100
PenaltyWrongWindowEnterance=100
PenaltyWindowCollision=100
PenaltyPenaltyZoneEnterance=100
PenaltyThermalHelpers=0
RandSeed=-1711797271
StartType=2
StartHeight=820
BreakProb=0
RopeLength=50
MaxTeams=0
AcroFlight=0

[Description]
Text=


* ERROR LOG *
-------------
CONDOR LOG STARTED AT 23:15:35
Condor version: 2180
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
ENTERING SETUP.
Enumerating devices.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY3.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY1.
Left: -1920.
Right: 0.
Top: 88.
Bottom: 1168.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 5120.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Disconnecting.
Stop DPClient.
Free NetPlayers.
Free DPClient and ClockSynch.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 23:20:49.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY3.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY1.
Left: -1920.
Right: 0.
Top: 88.
Bottom: 1168.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 5120.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 2560 x 1440.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 3 swap chains.
Switching to fullscreen mode.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/opentrack/modules/NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle OK.
NP_QueryVersion OK.
NP_RegisterProgramProfileID OK.
NP_RequestData OK.
NP_StopCursor OK.
NP_StartDataTransmission OK.
TrackIR initialized. Version detected: 5.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from Ventus3-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 23:21:12.
NetPlayer connected: P.Bauer.
Landscape refresh start at 23:26:21.
Landscape refresh stopped at 23:26:24.
Landscape refresh start at 23:31:05.
Landscape refresh stopped at 23:31:08.
Landscape refresh start at 23:37:51.
Landscape refresh stopped at 23:37:53.
Landscape refresh start at 23:46:21.
Landscape refresh stopped at 23:46:23.
Landscape refresh start at 23:48:35.
Landscape refresh stopped at 23:48:37.
Landscape refresh start at 23:56:57.
Landscape refresh stopped at 23:56:59.
Landscape refresh start at 23:58:48.
Landscape refresh stopped at 23:58:51.
Landscape refresh start at 00:00:43.
Landscape refresh stopped at 00:00:46.
Landscape refresh start at 00:02:46.
Landscape refresh stopped at 00:02:50.
Landscape refresh start at 00:04:48.
Landscape refresh stopped at 00:04:50.
Draw thermals at 00:06:34: Access violation at address 0070211A in module 'Condor.exe'. Read of address 00000078.















CONDOR LOG STARTED AT 00:13:32
Condor version: 2180
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
ENTERING SETUP.
Enumerating devices.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY3.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY1.
Left: -1920.
Right: 0.
Top: 88.
Bottom: 1168.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 5120.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
ENTERING SETUP.
Enumerating devices.
0: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 3080 Ti.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY3.
Left: 0.
Right: 2560.
Top: 0.
Bottom: 1440.
Attached to desktop: True.
Monitor: \\.\DISPLAY1.
Left: -1920.
Right: 0.
Top: 88.
Bottom: 1168.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 2560.
Right: 5120.
Top: 0.
Bottom: 1440.
Attached to desktop: True.



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