I have a problem with Condor2 that I do not have with FS2020 or X-Plane 12. In my 3-monitor setup, the leftmost display only shows the upper-left quarter of what I think it should display. See the two screenshots attached and the logfile attached.
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Values below From Logfile
Left Right Top Bottom
Display 1 Center: 3840x2160 LG 4K 0 3840 0 2160
Display 2 Right: 1920x1200 I-Inc 3840 5760 954 2154
Display 3 Left: 1920x1080 Samsung -1920 0 1077 2157
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CONDOR LOG STARTED AT 20:31:31
Condor version: 2180
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
ENTERING FLIGHTPLANNER.
STARTING FREE FLIGHT SIMULATION AT 20:31:59.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce RTX 2060.
VIDEO RAM: 3072.0 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 2060.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 3840.
Top: 0.
Bottom: 2160.
Attached to desktop: True.
Monitor: \\.\DISPLAY2.
Left: 3840.
Right: 5760.
Top: 954.
Bottom: 2154.
Attached to desktop: True.
Monitor: \\.\DISPLAY3.
Left: -1920.
Right: 0.
Top: 1077.
Bottom: 2157.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 3840 x 2160.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 3 swap chains.
Switching to fullscreen mode.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
Init_TrackIR_Dll failed with error code: 4.
TrackIR initialization failed.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from ASK21.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Creating towplane.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Initializing timer.
Aquiring controlers.
ENTERED SIMULATION AT 20:32:10.
Exit flight initiated by user.
LEAVING SIMULATION AT 20:33:08.
Compute flight info.
Save LastTrack.ftr.
Write to pilot logbook.
Destroy Effects.
Destroy ThickLines.
Destroy Billboards.
Destroy Textures11.
ReleaseTrackIR.
Unaquire controlers.
Free scene.
Free hud.
Free cameras.
Free avion.
Free ghosts.
Free sounds.
Free world.
Free flightcomp.
Free debugtext.
Destroy all geometries.
D3DXUninitialize.
Destroy Profilers.
Destroying DirectX 11 framework.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Destroying window.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.
SHUTTING DOWN CONDOR.
Free controlers.
Free client.
Free replay.
Free flighttrack.
Free mapbitmap.
Remove FontResources.