Hello,
I am quite new to Condor. I would like to make the airport Kirn in West-Germany2 more realistic. I wanted to add more runways (=short grass strips).
To this end I have created a new airport Kirn1 in the Landscape Editor and entered all the properties. The blue rectangle is positioned as I want.
When I now click 'Use Generic Files' and save the landscape, the new runway is far longer than what I have entered and seen as blue rectangle.
What am I doing wrong?
B.T.W. : I would like to modify/create the airport with Wings3D, but the conversion tools from wings to cx mentioned in some tutorials can no longer be downloaded. What would you recommend as converter wings to cx (and potentiqlly back) for windows 10?
Thanks,
Wolfgang
runway too long
- Capricorne
- Posts: 397
- Joined: Wed Jul 08, 2009 6:34 pm
- Location: Strasbourg (France)
- Contact:
Re: runway too long
"ObjectConverter.exe" to convert 3ds files to .cx is part of the Condor-Tools-Kit with the LandscapeEditor, and objectviewer...NO special download.
No tool exist to convert .CX or .X to 3ds for editing in Wings3d or other prog.
For short runways , it is a limitation of LandscapeEditor !! Use instead "RunwayCreator" and no Generic Files in LandscapeEditor.
No tool exist to convert .CX or .X to 3ds for editing in Wings3d or other prog.
For short runways , it is a limitation of LandscapeEditor !! Use instead "RunwayCreator" and no Generic Files in LandscapeEditor.
Capricorne - S67
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- Posts: 33
- Joined: Sat Jun 10, 2017 8:22 am
Re: runway too long
Many thanks for the info. Unfortunately It does not really work for me:
I am trying to generate a simple landing mark (Landing-T) to be placed on the ground.
I have created two very thin cubes in wings3d an exported the structure as .3ds-file.
I managed to call ObjectConverter.exe on that file (after installing some additional tool and dll).
ObjectConverter finishes with the message that the .3ds-file is o.k. but does not generate any .cx.
So here are my questions:
What could be the reason for ObjectConverter not gereating output?
Once I have a .cx file, how can I add it to the landscape (i.e. how can I load it into the LandscapeEditor?
I am trying to generate a simple landing mark (Landing-T) to be placed on the ground.
I have created two very thin cubes in wings3d an exported the structure as .3ds-file.
I managed to call ObjectConverter.exe on that file (after installing some additional tool and dll).
ObjectConverter finishes with the message that the .3ds-file is o.k. but does not generate any .cx.
So here are my questions:
What could be the reason for ObjectConverter not gereating output?
Once I have a .cx file, how can I add it to the landscape (i.e. how can I load it into the LandscapeEditor?
-
- Posts: 33
- Joined: Sat Jun 10, 2017 8:22 am
Re: runway too long
I tried to find the RunwayCreator, but no luck.
Apparently it should be found as part of a 'Scenary Objects Database', but all links are dead.
Any hints on where to download?
Apparently it should be found as part of a 'Scenary Objects Database', but all links are dead.
Any hints on where to download?
Re: runway too long
you can download it here:
http://www.condorsim.fr/communaute/view ... ator#p2977
http://www.condorsim.fr/communaute/view ... ator#p2977
- Jan Oorthuijsen
- Posts: 491
- Joined: Sat Jul 02, 2005 4:27 pm
- Location: Utrecht (Terwijde) - Holland
Re: runway too long
Hi wolfgang6444,
If you use Windows 7 or higher, the CX file is presumably placed in the Virtuals store.
C:\Users\ your name\AppData\Local\VirtualStore\Program Files (x86)\Condor
Grts, Jan (WW)
If you use Windows 7 or higher, the CX file is presumably placed in the Virtuals store.
C:\Users\ your name\AppData\Local\VirtualStore\Program Files (x86)\Condor
Grts, Jan (WW)
PH-722
WW
It’s Difficult to Soar Like An Eagle
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