[TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Everything related to creation of new sceneries for Condor...

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by OXO » Wed Sep 21, 2016 10:12 pm

Capricorne wrote:What I understand is you can not have a cube (one object) with one face Transparent and other mapped with the same texture because you need a material with an opacity <1 (the famous 0.94). This face need to be extracted from cube to have a second object with specific material !! Now that the texture for this Face , can be the same général texture or an other one . In this case ONE material per object is the same than one texture per object.
But i agree there was always an ambiguity between 'Materials', and 'Textures'.
Merging a lot of Objects in one big file should bot be a problem, as long you don't combine them in one object.
For the particular AirportO.cx I can not imagine that all sub-objects will also need to have the same Material and texture

Wrong. As I explained before your cube can have 1 material with a tga texture. The tga texture can have a transparent section with alpha channel. And other section with different alpha.
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by Capricorne » Wed Sep 21, 2016 11:02 pm

OXO wrote:
Wrong. As I explained before your cube can have 1 material with a tga texture. The tga texture can have a transparent section with alpha channel. And other section with different alpha.
I bet this will not work if you use the "Glass.tga" from the glider....if the opacity is set to 1 in Wings3d. Xavier and Me have made numerous test about the needed value, the 255 shade of gray for alpha channel doesn't help, or you see throw (not visible) or it's opaque..the value that work in all case is opacity=0.94. or in .CX file 000498.0 for tranparencity.
Image
Its the first time you say an airportO (and S ?).cx is not an ordinary object... :D but a container with multiple objects....that's for sure a good news for Xavier.
For me I will continue to build my objects like real buildings and real material , so for sure I have only one material per object.
the same building as previous picture , just ripped a bit my Material/objects.
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by GregHart1965 » Thu Sep 22, 2016 12:53 am

I think you dont need to set transparency in wings. You can set this in Photoshop by making the transparent area of the tga more or less dark. The opaque areas of the tga would all be white.

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by OXO » Thu Sep 22, 2016 4:53 am

Certainly tga do not display correctly in wings, but they are displayed correctly in Condor. Maybe this is what confuses you...
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by Capricorne » Thu Sep 22, 2016 8:38 am

GregHart1965 wrote:I think you dont need to set transparency in wings. You can set this in Photoshop by making the transparent area of the tga more or less dark. The opaque areas of the tga would all be white.
Thank's Greg, but I know this, I have tested a long time ago with gradient alpha channel in .tga .... :)
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and the many problems with transparency have ben discussed (sorry in french) here :
http://nakaminow.info/condor/transparen ... rence.html
and also the "Hole , Hide, and "Intrude" differences here:
http://www.condorsim.fr/communaute/topic11886.html
If we could do it in english , we had do it !!
Now I think it's all time better to make an internal object , without using a Hole...and real objects are more complex than a transparent face in a cube.. :D Good luck with your glider
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by OXO » Thu Sep 22, 2016 10:10 am

Very nice choppers !
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by GregHart1965 » Thu Sep 22, 2016 11:04 am

Thanks for the links Capricorne. I will certainly read them. I can make out most what is said in French with the help of auto translator. But searching the topics? - no :? . So the direct links are very useful.

Helichoppers are awesome!!!! :D 8)

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by Capricorne » Thu Sep 22, 2016 11:20 am

OXO wrote:Very nice choppers !
They are all in some sceneries in Condor... also with other colors scheme , I have no list where they have been used, but I have shared most of them in the French forum or so...
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or:
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by Capricorne » Fri Sep 23, 2016 10:33 am

OXO wrote:Very nice choppers !
HI
Just found that I had still posted this picture in 2014 with a link to "German heli"

http://forum.condorsoaring.com/viewtopi ... 53#p145253
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

Post by GregHart1965 » Fri Sep 30, 2016 8:51 am

Id agree with Capficorne about transparent parts in a single texture. The opaque parts of the texture will not be visible behind the transparent section. Eg: a building with windows (even a hollowed out building) does not show the walls or floor through the windows. The glass sections must be a seperate object written last in the mesh/material mesh list of the .cx file. That way the depth sorting is correct with the transparent window being drawn last, over the opaque walls, which will be visible through the 'transparent' (not drawn) pixels of the window.

At the risk of confusing the issue - It pays to combine different objects in Wings that are mapped to the same texture. If the objects are identicel duplicates (or scaled duplicates) then draw one and map it before creating the duplicates. This keeps the .cx small and easy to edit.

Talking of editing .cx files I finally figured out how to hack the O.cx & G.cx files to create runways that are wings objects. Thanks Xavier for the tutorial (cant find the thread it was in now). At last I can land on something that actually stays in focus :-)
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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

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Re: [TUTORIAL] 3D objects for Condor Sceneries with Wings 3D

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