Hello,
When finishing a race, and exiting the sim world, c3 often crashes when pressing "analyze flight". Task manager says not responding and waiting a long time sometimes shows the analsis window, sometimes not.
Is this just me, or is it normal?
I run condor with the revive and htc vive VR, but don't know wheter that is a factor.
Also the ui of c3 feels, sluggish as if the pc was under high load.
Regards,
- Folken
My Log:
CONDOR LOG STARTED AT 19:49:04
Condor version: 3030
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Loading GUI skins.
Destroying splash screen.
NetPlayer connected: P.Wollschlegel.
NetPlayer connected: B.Baerfuss.
NetPlayer connected: J.Kummer.
NetPlayer connected: M.Segreff.
NetPlayer connected: J.Stahf.
NetPlayer connected: F.Deutsch.
NetPlayer connected: S.Indermuehle.
NetPlayer connected: M.Buhlmann.
NetPlayer connected: M.Gianora.
NetPlayer connected: A.Bamert.
NetPlayer connected: S.Krieg.
NetPlayer connected: T.XY.
NetPlayer connected: D.Giovanelli.
NetPlayer connected: T.Rusch.
NetPlayer connected: F.Durrer.
NetPlayer connected: B.Gypaete.
NetPlayer connected: M.Winther.
NetPlayer connected: C.Sgarbi.
NetPlayer connected: G.Kuttel.
NetPlayer connected: Y.Mueller.
NetPlayer connected: B.Kuttel.
ENTERING FLIGHTPLANNER.
STARTING MULTIPLAYER (CLIENT) SIMULATION AT 19:50:18.
Creating window.
Oculus Rift initialization started.
ovr_Initialize OK.
ovr_Create OK.
Finished initializing Oculus Rift.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 3840.
Top: 0.
Bottom: 2160.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 3840 x 2055.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 1 swap chains.
Initializing Oculus Rift swapchains.
Created Swap Chain.
Created Render Target Views.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created Render Target Views.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created Swap Chain.
Created Render Target Views.
Oculus Rift swapchains successfully initialized.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/opentrack/modules/NPClient.dll.
Init_TrackIR_Dll failed with error code: 4.
TrackIR initialization failed.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Creating FLARM.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating Lightnings.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from JS3-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Bugs.
Creating Avion.Rain.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Loading turnpoints.
Creating NMEA.
Caching autogen.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.
ENTERED SIMULATION AT 19:51:06.
Cache threads started at 19:51:51.
Landscape refresh stopped at 19:52:10.
Cache threads started at 19:55:20.
Landscape refresh stopped at 19:55:39.
Cache threads started at 19:58:30.
Landscape refresh stopped at 19:58:49.
Cache threads started at 20:01:00.
Landscape refresh stopped at 20:01:18.
NetPlayer connected: M.Kaeppeli.
NetPlayer disconnected: M.Kaeppeli.
Cache threads started at 20:17:15.
Landscape refresh stopped at 20:17:34.
Cache threads started at 20:19:59.
Landscape refresh stopped at 20:20:17.
NetPlayer disconnected: D.Giovanelli.
Cache threads started at 20:28:57.
Landscape refresh stopped at 20:29:15.
Cache threads started at 20:30:33.
Landscape refresh stopped at 20:30:52.
Cache threads started at 20:32:17.
Landscape refresh stopped at 20:32:35.
Cache threads started at 20:34:23.
Landscape refresh stopped at 20:34:41.
Cache threads started at 20:38:08.
NetPlayer connected: D.Giovanelli.
NetPlayer disconnected: D.Giovanelli.
Landscape refresh stopped at 20:38:26.
NetPlayer connected: D.Giovanelli.
Cache threads started at 20:40:30.
Landscape refresh stopped at 20:40:48.
Cache threads started at 20:44:57.
Landscape refresh stopped at 20:45:15.
NetPlayer disconnected: M.Winther.
Cache threads started at 20:48:04.
Landscape refresh stopped at 20:48:22.
Cache threads started at 20:50:59.
Landscape refresh stopped at 20:51:16.
Cache threads started at 20:54:30.
Landscape refresh stopped at 20:54:47.
Cache threads started at 20:56:10.
Landscape refresh stopped at 20:56:27.
Cache threads started at 20:58:02.
Landscape refresh stopped at 20:58:19.
Cache threads started at 20:59:53.
Landscape refresh stopped at 21:00:10.
Cache threads started at 21:01:26.
Landscape refresh stopped at 21:01:43.
Cache threads started at 21:03:01.
Landscape refresh stopped at 21:03:18.
Cache threads started at 21:04:35.
Landscape refresh stopped at 21:04:52.
Cache threads started at 21:07:53.
Landscape refresh stopped at 21:08:10.
Cache threads started at 21:10:30.
Landscape refresh stopped at 21:10:47.
NetPlayer disconnected: G.Kuttel.
NetPlayer disconnected: S.Indermuehle.
NetPlayer disconnected: D.Giovanelli.
Cache threads started at 21:22:03.
Landscape refresh stopped at 21:22:20.
Cache threads started at 21:25:29.
Landscape refresh stopped at 21:25:47.
Cache threads started at 21:27:53.
Landscape refresh stopped at 21:28:11.
Cache threads started at 21:30:46.
Landscape refresh stopped at 21:31:04.
Cache threads started at 21:32:35.
Landscape refresh stopped at 21:32:53.
Cache threads started at 21:34:11.
Landscape refresh stopped at 21:34:29.
Cache threads started at 21:36:07.
Landscape refresh stopped at 21:36:25.
Cache threads started at 21:38:10.
Landscape refresh stopped at 21:38:29.
Cache threads started at 21:40:10.
NetPlayer connected: H.Komoll.
NetPlayer disconnected: H.Komoll.
Landscape refresh stopped at 21:40:29.
NetPlayer connected: H.Komoll.
Cache threads started at 21:42:05.
Landscape refresh stopped at 21:42:24.
Cache threads started at 21:44:01.
Landscape refresh stopped at 21:44:20.
NetPlayer disconnected: H.Komoll.
NetPlayer disconnected: F.Deutsch.
Cache threads started at 21:46:24.
Landscape refresh stopped at 21:46:43.
NetPlayer connected: H.Komoll.
NetPlayer disconnected: H.Komoll.
NetPlayer connected: H.Komoll.
Cache threads started at 21:49:00.
Landscape refresh stopped at 21:49:18.
NetPlayer connected: F.Deutsch.
NetPlayer disconnected: F.Deutsch.
NetPlayer connected: F.Deutsch.
Cache threads started at 21:56:36.
Landscape refresh stopped at 21:56:55.
Cache threads started at 21:57:42.
Landscape refresh stopped at 21:58:01.
NetPlayer disconnected: F.Deutsch.
NetPlayer disconnected: H.Komoll.
Cache threads started at 22:10:47.
Landscape refresh stopped at 22:11:06.
NetPlayer connected: H.Komoll.
NetPlayer disconnected: H.Komoll.
NetPlayer connected: H.Komoll.
Cache threads started at 22:13:25.
Landscape refresh stopped at 22:13:44.
Cache threads started at 22:15:23.
Landscape refresh stopped at 22:15:43.
Cache threads started at 22:17:31.
Landscape refresh stopped at 22:17:50.
Cache threads started at 22:22:48.
Landscape refresh stopped at 22:23:08.
NetPlayer disconnected: B.Kuttel.
Cache threads started at 22:40:42.
Landscape refresh stopped at 22:41:02.
Cache threads started at 22:42:57.
Landscape refresh stopped at 22:43:17.
NetPlayer disconnected: H.Komoll.
NetPlayer disconnected: S.Krieg.
NetPlayer disconnected: J.Stahf.
Cache threads started at 22:51:30.
Landscape refresh stopped at 22:51:50.
Cache threads started at 22:53:40.
Landscape refresh stopped at 22:54:00.
NetPlayer disconnected: J.Kummer.
NetPlayer disconnected: T.Rusch.
NetPlayer disconnected: M.Gianora.
NetPlayer disconnected: M.Buhlmann.
NetPlayer disconnected: C.Sgarbi.
NetPlayer disconnected: F.Durrer.
Cache threads started at 23:11:45.
Landscape refresh stopped at 23:12:05.
Cache threads started at 23:14:05.
Landscape refresh stopped at 23:14:24.
NetPlayer disconnected: Y.Mueller.
NetPlayer disconnected: M.Segreff.
NetPlayer disconnected: B.Baerfuss.
Cache threads started at 23:27:29.
Landscape refresh stopped at 23:27:49.
Cache threads started at 23:28:57.
Landscape refresh stopped at 23:29:17.
Cache threads started at 23:34:50.
Landscape refresh stopped at 23:35:09.
Cache threads started at 23:40:33.
Landscape refresh stopped at 23:40:52.
Cache threads started at 23:43:31.
Landscape refresh stopped at 23:43:50.
Cache threads started at 23:47:57.
Landscape refresh stopped at 23:48:15.
NetPlayer disconnected: B.Gypaete.
Cache threads started at 23:59:04.
NetPlayer disconnected: A.Bamert.
Landscape refresh stopped at 23:59:23.
NetPlayer disconnected: T.XY.
Cache threads started at 00:03:46.
Landscape refresh stopped at 00:04:04.
Cache threads started at 00:08:03.
Landscape refresh stopped at 00:08:21.
Cache threads started at 00:10:03.
Landscape refresh stopped at 00:10:21.
Cache threads started at 00:13:25.
Landscape refresh stopped at 00:13:42.
Exit flight initiated by user.
LEAVING SIMULATION AT 00:15:42.
Compute flight info.
Save LastTrack.ftr.
Write to pilot logbook.
Disconnecting.
Save RaceResults.
Stop DPClient.
Free NetPlayers.
Free DPClient and ClockSynch.
Destroy Effects.
Destroy ThickLines.
Destroy Billboards.
Destroy Textures11.
ReleaseTrackIR.
Unaquire controlers.
Free scene.
Free hud.
Free cameras.
Free avion.
Free multicrew.
Free ghosts.
Free sounds.
Free world.
Free flightcomp.
Free debugtext.
Destroy all geometries.
D3DXUninitialize.
Destroy Profilers.
Destroying DirectX 11 framework.
Destroying window.
Post Race crashes
-
- Posts: 50
- Joined: Fri Nov 27, 2009 6:02 pm
Post Race crashes
----
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XCSoar Dev Docs: https://xcsoar.readthedocs.io
- Vertigo
- Posts: 1343
- Joined: Fri Sep 16, 2005 11:17 am
- Location: Belgium
Re: Post Race crashes
Does this also happen if you analyze flight by loading the (lasttrack) FTR? If so, can you upload a problematic FTR somewhere?
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