VR Headsets

General discussions

Moderators: Uros, Tom, OXO

Which VR headset(s) do you have?

WMR HP Reverb, Samsung Odyssey
13
12%
Rift
7
7%
Quest,Quest 2,Quest 3,Quest3S,Quest Pro
59
55%
Varjo (Aero, VR-3…)
3
3%
Pimax 5K, Pimax 8K, Crystal
10
9%
HTC Vive Original, Vive Pro
3
3%
HTC Vive Cosmos, Vive Focus
0
No votes
Valve Index
5
5%
Pico Neo3, Neo4, Pico 4
4
4%
PSVR2
3
3%
Bigscreen Beyond
0
No votes
 
Total votes: 107

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Bre901
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Joined: Tue Nov 22, 2016 8:57 pm
Location: Annecy (France)
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Re: VR Headsets

Post by Bre901 » Tue Jan 28, 2025 8:38 am

devnull wrote:
Tue Jan 28, 2025 7:11 am
Are there any plans to add more flexible VR support, eg openxr or OpenVR API? Oculus API only is quite the kludge to make work for non-meta headsets, and rather “old school” for VR. OpenXR brings a load of flexibility but also options for performance enhancement (eg FFR or Quadviews).
https://www.condorsoaring.com/forums/vi ... 48&t=22822
CN: MPT — Condor beta team — CondorUTill webpage: https://condorutill.fr/

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