I created a launcher who call CondorServer and sends settings (FPL, ...). It works well on Windows (I can join and fly) but under Wine, I can't connect to host.
I'm on Ubuntu 18.04 with latest staging version of Wine with win32 architecture.
So far, it works (server is launched, displayed in serverlist, port 56278 is listening and reachable from outside accordingly to nmap, firewall is correctly set to allow udp packets to come through). But I can't connect (host not found).
DirectPlay is installed, CondorServer doesn't complain (log is empty, it would have something in if there was an error on CondorServer side).
I just have a bunch of "fixme" when CondorServer starts:
Code: Select all
0070:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering 0070:fixme:ntdll:server_ioctl_file Unsupported ioctl 28000002 (device=2800 access=0 func=0 method=2) 0070:fixme:winsock:server_ioctl_sock Unsupported ioctl 28000002 (device=2800 access=0 func=0 method=2) 0070:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (SIO_ENABLE_CIRCULAR_QUEUEING)
What did I miss? Thank you for your precious help!
PS: All condor files are present and InstallDir is in registry, but I didn't use installer. Accordingly to Uros, it shouldn't matter.