Condor error

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wickid
Posts: 2420
Joined: Mon Dec 04, 2006 7:32 pm
Location: Venlo, NL
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Re: Condor error

Post by wickid » Sat Nov 14, 2020 4:52 am

Stormrider wrote:
Fri Nov 13, 2020 10:54 pm

I don't understand why I need to do this - I have not had any problems like this all year on these settings until the recent updates. If the top terrain distance causes problems for Condor on a top-end graphics card, why is it offered as an option?
Do you have this problem in the Slovenia landscape? This is the only landscape that is supported by and tested on by the Condor team. There have been no reports of issues with the top settings on this landscape. AA2 is a third party addon. Recommended size for landscapes from the offical guide to making scenery is 1 UTM zone. AA2 coveres 3 zones. So it is much larger then the recommended maximum size.

When you look at the download page for the AA2 landscape: https://www.condor-club.eu/viewscenery/242/?id=309 there is a warning at the bottom telling you precisely what is told to you in this thread. Note that the 0.7 patch for AA2 came out around release of 2.1.4 as well which added thousands of trees to the landscape.
PH-1504, KOE

AUBUISSON
Posts: 49
Joined: Sat Dec 16, 2017 9:48 pm

Re: Condor error

Post by AUBUISSON » Sat Nov 14, 2020 9:31 am

Bonjour
Depuis quelques temps quand j'appuis sur la touche "exposant ²"l'image se fige si j'attends un peu ça revient à la normale mais bien souvant on ai éjecté du réseau.Et ceci sur n'importe qu'elle scène.
B.L.C.
Hello
For some time when I press the "exponent ²" key, the image freezes if I wait a bit for it to come back to normal but of course I have ejected from the network. And this on any scene.
BLC
Image

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wickid
Posts: 2420
Joined: Mon Dec 04, 2006 7:32 pm
Location: Venlo, NL
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Re: Condor error

Post by wickid » Sat Nov 14, 2020 11:27 am

AUBUISSON wrote:
Sat Nov 14, 2020 9:31 am
Bonjour
Depuis quelques temps quand j'appuis sur la touche "exposant ²"l'image se fige si j'attends un peu ça revient à la normale mais bien souvant on ai éjecté du réseau.Et ceci sur n'importe qu'elle scène.
B.L.C.
Hello
For some time when I press the "exponent ²" key, the image freezes if I wait a bit for it to come back to normal but of course I have ejected from the network. And this on any scene.
BLC
Yes, known issue. Please look back on the previous page
PH-1504, KOE

Stormrider
Posts: 40
Joined: Fri Oct 24, 2008 11:01 am
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Re: Condor error

Post by Stormrider » Sat Nov 14, 2020 3:13 pm

wickid wrote:
Sat Nov 14, 2020 4:52 am
Stormrider wrote:
Fri Nov 13, 2020 10:54 pm

I don't understand why I need to do this - I have not had any problems like this all year on these settings until the recent updates. If the top terrain distance causes problems for Condor on a top-end graphics card, why is it offered as an option?
Do you have this problem in the Slovenia landscape? This is the only landscape that is supported by and tested on by the Condor team. There have been no reports of issues with the top settings on this landscape. AA2 is a third party addon. Recommended size for landscapes from the offical guide to making scenery is 1 UTM zone. AA2 coveres 3 zones. So it is much larger then the recommended maximum size.

When you look at the download page for the AA2 landscape: https://www.condor-club.eu/viewscenery/242/?id=309 there is a warning at the bottom telling you precisely what is told to you in this thread. Note that the 0.7 patch for AA2 came out around release of 2.1.4 as well which added thousands of trees to the landscape.
No, this problem occurred on AA2, but again, I've been flying plenty of tasks on it at current settings on my current hardware (with the current version of the landscape) without issue until the latest update. It remains to be seen whether this happens again but it's certainly interesting that others are seeing similar issues recently.

The warning on the download page applies to the 32 bit version of Windows, which I am not running.

alexlee
Posts: 36
Joined: Fri Apr 03, 2020 6:45 pm

Re: Condor error

Post by alexlee » Mon Nov 16, 2020 1:45 am

Hey I got the same problems and exactly the same bug. In my case I found out that when condor crashed it had something to do with the text and the outside views. It makes sense that the ` key probably causes the delays or is one of the bugs. First I thought it is because I am running my Condor on a Macbook Pro 2019 via Bootcamp, but it seems that a lot of regular windows machines have the same bug as well. I fly a lot of online tasks every week and I am connected to many people, also we got at DVAEC an own Teamspeak channel called “Marburg Open”, also we got an own virtual soaring group in whatsapp and fly a lot together. What I want to point out is, that 2 other guys I’m flying with ALL the time had the same issues and finally got kicked out the race. Both have regular windows machines. I had that so many times and it is frustrating, when 12 people have fun and whats left is to watch them in spectator mode. @Uros @Developers. Please don’t ignore this problem. You need to work on condors stability. It’s not a hardware issue. It’s not my Mac, the problem is condor by itself!

I’ll try to ban the ` toggle from the config. Maybe it helps. But last not least, I’d like to get some support from the developers.

alexlee
Posts: 36
Joined: Fri Apr 03, 2020 6:45 pm

Re: Condor error

Post by alexlee » Mon Nov 16, 2020 2:11 am

roeoender wrote:
Thu Nov 12, 2020 11:56 pm
Ugh, lots of offtopic guys, can we concentrate on the main issue here and discuss other subjestcs somewhere else?

I recorded video that demonstrates my issue with hang after pressing the HUD Toggle (` - GRAVE) shortcut.
[youtube]https://www.youtube.com/watch?v=RIkWovZ ... =youtu.beU[/youtube]
It was recorded online in Slovenia scenery with only 3 pilots and nothing was said on the chat, HW Spec: 32Gb ram, Ryzen 5 3600, Radeon 5700XT - around 150FPS as shown on video.
EVERYTIME it happenes only when I press the ` key.
First hang is at 0:10 sec and starts exactly when i press the ` key,
and ends when finally "STOP JOIN" message appears.
Then after short time represses of ` don't cause hang,
but if I wait more- at 0:33 I press ` and is a micro delay,
then wait longer and at 1:46 you can see that the hang is longer, then after shorter while at 2:14 is smaller one and after longer wait I press at 3:13 and the hang is longer.
As if some algorithm had quadratic or maybe even exponential complexity that builds up with time betweeen ` presses.
I flew next 3 online tasks and restrained from pressing ` and hadn't got any hangs so this my issue is exactly related to ` functionality.
Hope this helps to resolve the issue and I am sure it didn't exist on same HW from around september till 2.1.4 version.



My previous post for context:
roeoender wrote:
Fri Nov 06, 2020 2:56 pm
#MeToo.
Happened for me 3 times in online contest both when I pressed HUD Toggle - ` key (described as GRAVE in manual) - when the hang is long (seems like some tight loop because CPU is working hard) it results in getting kicked from online contest. When I often press ` it doesn't happen or the delay is shorter, hang rather after long period between presses.
Some guess - may be correlated with text messages / notifications that weren't displayed yet because HUD was hidden also many people were also flying.
I just watched your video. I have noticed that you have this little sound crack too what actually sounds like a dirty vinyl on a turntable. Maybe there is something wrong with sound management in condor too. My suggestion is that this bug is a combination of a few different bugs.

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wickid
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Re: Condor error

Post by wickid » Mon Nov 16, 2020 9:28 am

alexlee wrote:
Mon Nov 16, 2020 1:45 am
I’ll try to ban the ` toggle from the config. Maybe it helps. But last not least, I’d like to get some support from the developers.
If you do not turn the HUD off the bug will not occur. We have found it and it is reported to the Dev team. It occurs only when a message arrives when the HUD is off. If you then turn the HUD back on the observed freeze happens. The lenght of the freeze depends on how many messages were received when the HUD was off. In some cases the lenght of the freeze will cause a disconnect from the server.

On the AA2 issue: Note that AA2 had an update recently that added a massive amount of trees and 3D and therefore memory consumption. This combined with the additional planes in the latest version which have larger/more textures may cause out of memory errors when using maximum graphic settings combined with large resolutions. Testing is done only with the default slovenia landscape and no issues are reported there. I personally play on max settings at 1080p but I never had an out of memory in AA2.
PH-1504, KOE

alexlee
Posts: 36
Joined: Fri Apr 03, 2020 6:45 pm

Re: Condor error

Post by alexlee » Mon Nov 16, 2020 3:25 pm

I just disabled the HUD Toogle and let you guys informed if this will eliminate the crashes totaly. As a college student and during corona I fly every day. As I just said you can notice a little crack in the sound as you see in the video of the guy flying the Ka8. When my condor freezes it is often when causing this crack and pressed the HUD in the past. And yes I played a lot with the HUD toogle before and it makes totaly sense what you guys found out already. Hopefully the Condor Team gets this straighted out. I'd recommend to remove this bug instead of making new gliders or more features in the next patch. I mean there are a lot of things which could be improved, such as cload streeting and the durability of a cload for example. But in terms of a large growing multiplayer community it would make condor much more interesting for professional use.

Does anybody got any information how far they already worked on a patch to remove the bug?

Fox9
Posts: 520
Joined: Sun May 15, 2005 10:15 am
Location: Germany

Re: Condor error

Post by Fox9 » Mon Nov 16, 2020 11:12 pm

I get this error today in the CW-B [2.0] scenery. I heard the sound of incoming message, but didn't saw it. I pressed '^' to make it visible and after it the screen was frozen. Condor did not react on any key. I have left it by task manager. I add my logfile and errorlog.

It seems not to be a problem with the scenery. CW-B was small in comparison to AA2 and others. It was made by the same author (Milos Koch) who made Slovenia2.

CONDOR LOG STARTED AT 20:07:08

LogFile:
Condor version: 2150
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 20:14:26.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce GTX 750 Ti.
VIDEO RAM: 2007.8 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce GTX 750 Ti.
VIDEO RAM: 2007.8 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 1920.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 1920 x 1080.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 1 swap chains.
Switching to fullscreen mode.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:\Program Files (x86)\NaturalPoint\TrackIR5\NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle failed with error code: 1.
TrackIR initialization failed.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
NetPlayer connected: j.Stratum.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from LS8neo.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 20:15:08.
NetPlayer disconnected: T.Hynek.
NetPlayer connected: T.Hynek.
NetPlayer disconnected: T.Hynek.
NetPlayer disconnected: W.Kowalski.
NetPlayer connected: T.Hynek.
NetPlayer connected: R.Coutinho.
NetPlayer connected: W.Kowalski.
NetPlayer disconnected: R.Coutinho.
NetPlayer connected: M.Kubicek.
NetPlayer disconnected: R.Mica.
Landscape refresh start at 20:22:40.
Landscape refresh stopped at 20:22:45.
NetPlayer connected: R.Roy.
NetPlayer connected: J.Holub.
NetPlayer connected: J.Sykora.
NetPlayer connected: R.Podesva.
NetPlayer connected: T.Rusch.
NetPlayer disconnected: J.Sykora.
NetPlayer connected: J.Sykora.
NetPlayer disconnected: M.Kubicek.
NetPlayer connected: M.Kubicek.
NetPlayer disconnected: T.Rusch.
Landscape refresh start at 20:33:17.
Landscape refresh stopped at 20:33:19.
NetPlayer disconnected: R.Mat.
Landscape refresh start at 20:35:49.
Landscape refresh stopped at 20:35:53.
Landscape refresh start at 20:40:45.
Landscape refresh stopped at 20:40:49.
Landscape refresh start at 20:44:29.
Landscape refresh stopped at 20:44:32.
Landscape refresh start at 20:46:13.
Landscape refresh stopped at 20:46:17.
Landscape refresh start at 20:48:51.
Landscape refresh stopped at 20:48:55.
Landscape refresh start at 20:57:52.
Landscape refresh stopped at 20:57:56.
Landscape refresh start at 20:59:35.
Landscape refresh stopped at 20:59:39.
Landscape refresh start at 21:01:09.
Landscape refresh stopped at 21:01:13.
NetPlayer disconnected: W.Kowalski.
Landscape refresh start at 21:05:35.
Landscape refresh stopped at 21:05:39.
Landscape refresh start at 21:07:23.
Landscape refresh stopped at 21:07:27.
Landscape refresh start at 21:09:05.
Landscape refresh stopped at 21:09:09.
Landscape refresh start at 21:10:43.
Landscape refresh stopped at 21:10:47.
Landscape refresh start at 21:13:29.
Landscape refresh stopped at 21:13:33.
Landscape refresh start at 21:15:18.
Landscape refresh stopped at 21:15:21.
NetPlayer disconnected: J.Holub.
Landscape refresh start at 21:22:00.
Landscape refresh stopped at 21:22:04.
Landscape refresh start at 21:24:39.
Landscape refresh stopped at 21:24:43.
Landscape refresh start at 21:26:44.
Landscape refresh stopped at 21:26:47.
Landscape refresh start at 21:28:29.
Landscape refresh stopped at 21:28:33.
Landscape refresh start at 21:37:24.
Landscape refresh stopped at 21:37:28.
Landscape refresh start at 21:39:28.
Landscape refresh stopped at 21:39:32.
Landscape refresh start at 21:42:11.
Landscape refresh stopped at 21:42:14.
Landscape refresh start at 21:47:02.
Landscape refresh stopped at 21:47:05.
Landscape refresh start at 21:51:14.
Landscape refresh stopped at 21:51:19.
Landscape refresh start at 21:56:46.
Landscape refresh stopped at 21:56:49.
Landscape refresh start at 21:58:45.
Landscape refresh stopped at 21:58:49.
Landscape refresh start at 22:00:48.
Landscape refresh stopped at 22:00:53.
Landscape refresh start at 22:01:56.
Landscape refresh stopped at 22:01:59.
Landscape refresh start at 22:03:17.
Landscape refresh stopped at 22:03:19.
Landscape refresh start at 22:07:21.
Landscape refresh stopped at 22:07:24.
Landscape refresh start at 22:09:42.
Landscape refresh stopped at 22:09:45.
Landscape refresh start at 22:18:16.
Landscape refresh stopped at 22:18:19.
Landscape refresh start at 22:20:18.
Landscape refresh stopped at 22:20:21.
Landscape refresh start at 22:22:05.
Landscape refresh stopped at 22:22:08.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:255.

LEAVING SIMULATION AT 22:24:57.
Compute flight info.
Save LastTrack.ftr.
Write to pilot logbook.
Disconnecting.
Save RaceResults.

ErrorLog:
********************************
********** 16.11.2020 **********
********************************

*** SETUP ***
-------------
[Graphics]
Mode=1920x1080x32
Fullscreen=1
VerticalSynch=1
TerrainVisibleDistance=4
TerrainMeshQuality=4
TerrainMeshFadeout=2
TreesDensity=1
CloudShadows=1
LensFlares=1
EnvironmentMapping=1
DisplayMode=Fullscreen
Numerator=60000
Denominator=1000
MSAACount=0
MSAAQuality=-1
ObjectsLOD=4
TexturesLOD=2
CanopyReflections=0
Monitor0ID=0
Monitor0FiOffset=0
MonitorCount=1
VR=0
Mirror=0
VROculusRift=0
VRRenderMirror=0
VRDepthPerceptionFactor=100
[Sound]
MasterVolume=3
MusicVolume=0
EffectsVolume=5
VarioVolume=3
VarioOffWhenNegative=1
Sound=1
3DSound=1
[Input]
ForceFeedback=0
AutoRudder=1
ReverseRudder=0
StickTrim=0
MouseLook=1
LeftButtonForMouseLook=1
AileronsNonLinearity=0
AileronsRatio=10
ElevatorNonLinearity=0
ElevatorRatio=10
RudderNonLinearity=4
RudderRatio=10
StickForceSimulation=4
PedalsForceSimulation=4
ViewSmoothing=3
ReverseTrimmer=0
StickCenterWithHandOff=1
VerticalViewCenter=0
[Network]
IconsColor=0
IconsIncludePlaneType=1
[Options]
Units=0
AltimeterSetting=0
VarioTimeConstant=0
EVarioTimeConstant=1
AveragerTimeConstant=3
AutoViewPanning=4
ScreenShotType=1
NMEAEnable=0
NMEAPort=COM1
DefaultFOV=80
SmokeRealistic=1
SmokeColor=0

*** FLIGHT PLAN ***
-------------------
[Version]
Condor version=2150

[Task]
Landscape=CW-B
Count=6
TPName0=Vrchlabi
TPPosX0=190622.578125
TPPosY0=220471.640625
TPPosZ0=485
TPAirport0=1
TPSectorType0=0
TPRadius0=3000
TPAngle0=90
TPAltitude0=1500
TPWidth0=0
TPHeight0=10000
TPAzimuth0=0
TPName1=KOMIN
TPPosX1=192684.59375
TPPosY1=219684.265625
TPPosZ1=472
TPAirport1=0
TPSectorType1=0
TPRadius1=5000
TPAngle1=180
TPAltitude1=1500
TPWidth1=0
TPHeight1=1500
TPAzimuth1=0
TPName2=NewTP
TPPosX2=114030
TPPosY2=223380
TPPosZ2=330
TPAirport2=0
TPSectorType2=0
TPRadius2=500
TPAngle2=360
TPAltitude2=1500
TPWidth2=0
TPHeight2=10000
TPAzimuth2=0
TPName3=Dvur Kralove
TPPosX3=176973.46875
TPPosY3=197534.828125
TPPosZ3=280
TPAirport3=0
TPSectorType3=0
TPRadius3=500
TPAngle3=360
TPAltitude3=1500
TPWidth3=0
TPHeight3=10000
TPAzimuth3=0
TPName4=KOMIN
TPPosX4=213719.609375
TPPosY4=219799.515625
TPPosZ4=358
TPAirport4=0
TPSectorType4=0
TPRadius4=500
TPAngle4=360
TPAltitude4=1500
TPWidth4=0
TPHeight4=10000
TPAzimuth4=0
TPName5=Vrchlabi
TPPosX5=190622.578125
TPPosY5=220471.640625
TPPosZ5=485
TPAirport5=1
TPSectorType5=0
TPRadius5=500
TPAngle5=180
TPAltitude5=1500
TPWidth5=0
TPHeight5=10000
TPAzimuth5=0
PZCount=0

[Weather]
WindDir=213.231704711914
WindSpeed=4.14112377166748
WindUpperSpeed=5.55555534362793
WindDirVariation=2
WindSpeedVariation=2
WindTurbulence=2
ThermalsTemp=35.0625
ThermalsTempVariation=2
ThermalsDew=21.78125
ThermalsStrength=2
ThermalsStrengthVariation=3
ThermalsInversionheight=2800
ThermalsWidth=2
ThermalsWidthVariation=1
ThermalsActivity=3
ThermalsTurbulence=2
ThermalsFlatsActivity=2
ThermalsStreeting=2
WavesStability=2
WavesMoisture=1
HighCloudsCoverage=2
Pressure=1023.72088623047
WeatherPreset=0
RandomizeWeatherOnEachFlight=0

[Plane]
Class=Standard
Name=LS8neo
Skin=Default
Water=175
FixedMass=0
CGBias=-2

[GameOptions]
StartTime=12.5830554962158
StartTimeWindow=1
RaceStartDelay=0.0166666675359011
TaskDate=43987
IconsVisibleRange=1
ThermalHelpersRange=0
TurnpointHelpersRange=0
AllowPDA=1
AllowRealtimeScoring=0
AllowExternalView=1
AllowPadlockView=0
AllowSmoke=0
AllowPlaneRecovery=0
AllowHeightRecovery=0
AllowMidairCollisionRecovery=1
PenaltyCloudFlying=60
PenaltyPlaneRecovery=0
PenaltyHeightRecovery=200
PenaltyWrongWindowEnterance=0
PenaltyWindowCollision=0
PenaltyPenaltyZoneEnterance=0
PenaltyThermalHelpers=200
RandSeed=-1550105727
StartType=0
StartHeight=700
BreakProb=0
RopeLength=50
MaxTeams=0
AcroFlight=0

[Description]
Text=


* ERROR LOG *
-------------
CONDOR LOG STARTED AT 20:07:08
Condor version: 2150
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 20:14:26.
Debug mode: False, False.
Creating window.
0: NVIDIA GeForce GTX 750 Ti.
VIDEO RAM: 2007.8 Mb.
1: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce GTX 750 Ti.
VIDEO RAM: 2007.8 Mb.
Monitor: \\.\DISPLAY1.
Left: 0.
Right: 1920.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 1920 x 1080.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 1 swap chains.
Switching to fullscreen mode.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:\Program Files (x86)\NaturalPoint\TrackIR5\NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle failed with error code: 1.
TrackIR initialization failed.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
NetPlayer connected: j.Stratum.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from LS8neo.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Initializing GroundObjects.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 20:15:08.
NetPlayer disconnected: T.Hynek.
NetPlayer connected: T.Hynek.
NetPlayer disconnected: T.Hynek.
NetPlayer disconnected: W.Kowalski.
NetPlayer connected: T.Hynek.
NetPlayer connected: R.Coutinho.
NetPlayer connected: W.Kowalski.
NetPlayer disconnected: R.Coutinho.
NetPlayer connected: M.Kubicek.
NetPlayer disconnected: R.Mica.
Landscape refresh start at 20:22:40.
Landscape refresh stopped at 20:22:45.
NetPlayer connected: R.Roy.
NetPlayer connected: J.Holub.
NetPlayer connected: J.Sykora.
NetPlayer connected: R.Podesva.
NetPlayer connected: T.Rusch.
NetPlayer disconnected: J.Sykora.
NetPlayer connected: J.Sykora.
NetPlayer disconnected: M.Kubicek.
NetPlayer connected: M.Kubicek.
NetPlayer disconnected: T.Rusch.
Landscape refresh start at 20:33:17.
Landscape refresh stopped at 20:33:19.
NetPlayer disconnected: R.Mat.
Landscape refresh start at 20:35:49.
Landscape refresh stopped at 20:35:53.
Landscape refresh start at 20:40:45.
Landscape refresh stopped at 20:40:49.
Landscape refresh start at 20:44:29.
Landscape refresh stopped at 20:44:32.
Landscape refresh start at 20:46:13.
Landscape refresh stopped at 20:46:17.
Landscape refresh start at 20:48:51.
Landscape refresh stopped at 20:48:55.
Landscape refresh start at 20:57:52.
Landscape refresh stopped at 20:57:56.
Landscape refresh start at 20:59:35.
Landscape refresh stopped at 20:59:39.
Landscape refresh start at 21:01:09.
Landscape refresh stopped at 21:01:13.
NetPlayer disconnected: W.Kowalski.
Landscape refresh start at 21:05:35.
Landscape refresh stopped at 21:05:39.
Landscape refresh start at 21:07:23.
Landscape refresh stopped at 21:07:27.
Landscape refresh start at 21:09:05.
Landscape refresh stopped at 21:09:09.
Landscape refresh start at 21:10:43.
Landscape refresh stopped at 21:10:47.
Landscape refresh start at 21:13:29.
Landscape refresh stopped at 21:13:33.
Landscape refresh start at 21:15:18.
Landscape refresh stopped at 21:15:21.
NetPlayer disconnected: J.Holub.
Landscape refresh start at 21:22:00.
Landscape refresh stopped at 21:22:04.
Landscape refresh start at 21:24:39.
Landscape refresh stopped at 21:24:43.
Landscape refresh start at 21:26:44.
Landscape refresh stopped at 21:26:47.
Landscape refresh start at 21:28:29.
Landscape refresh stopped at 21:28:33.
Landscape refresh start at 21:37:24.
Landscape refresh stopped at 21:37:28.
Landscape refresh start at 21:39:28.
Landscape refresh stopped at 21:39:32.
Landscape refresh start at 21:42:11.
Landscape refresh stopped at 21:42:14.
Landscape refresh start at 21:47:02.
Landscape refresh stopped at 21:47:05.
Landscape refresh start at 21:51:14.
Landscape refresh stopped at 21:51:19.
Landscape refresh start at 21:56:46.
Landscape refresh stopped at 21:56:49.
Landscape refresh start at 21:58:45.
Landscape refresh stopped at 21:58:49.
Landscape refresh start at 22:00:48.
Landscape refresh stopped at 22:00:53.
Landscape refresh start at 22:01:56.
Landscape refresh stopped at 22:01:59.
Landscape refresh start at 22:03:17.
Landscape refresh stopped at 22:03:19.
Landscape refresh start at 22:07:21.
Landscape refresh stopped at 22:07:24.
Landscape refresh start at 22:09:42.
Landscape refresh stopped at 22:09:45.
Landscape refresh start at 22:18:16.
Landscape refresh stopped at 22:18:19.
Landscape refresh start at 22:20:18.
Landscape refresh stopped at 22:20:21.
Landscape refresh start at 22:22:05.
Landscape refresh stopped at 22:22:08.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:255.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:383.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:439.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:493.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:549.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:605.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:661.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:716.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:772.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:828.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:883.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:939.
Condor seems to be frozen: Window: Draw HUD: 22:22:28:994.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:050.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:106.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:160.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:215.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:269.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:324.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:379.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:435.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:489.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:543.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:599.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:654.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:710.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:766.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:821.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:876.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:931.
Condor seems to be frozen: Window: Draw HUD: 22:22:29:986.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:042.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:097.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:152.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:207.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:260.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:315.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:371.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:427.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:483.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:538.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:592.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:648.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:704.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:760.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:816.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:870.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:923.
Condor seems to be frozen: Window: Draw HUD: 22:22:30:977.
Condor seems to be frozen: Window: Draw HUD: 22:22:31:031.
Condor seems to be frozen: Window: Draw HUD: 22:22:31:087.
Condor seems to be frozen: Window: Draw HUD: 22:22:31:143.

alexlee
Posts: 36
Joined: Fri Apr 03, 2020 6:45 pm

Re: Condor error

Post by alexlee » Tue Nov 17, 2020 12:34 am

Fox9 wrote:
Mon Nov 16, 2020 11:12 pm
I get this error today in the CW-B [2.0] scenery. I heard the sound of incoming message, but didn't saw it. I pressed '^' to make it visible and after it the screen was frozen. Condor did not react on any key. I have left it by task manager. I add my logfile and errorlog.

„It seems not to be a problem with the scenery. CW-B was small in comparison to AA2 and others. It was made by the same author (Milos Koch) who made Slovenia2.“

I totally agree what he said. The bug doesn‘t occur more in large landscapes. Basically they work all the same. I know that some people criticized the size of AA2 but I can’t see any difference in terms of performance loss compared to others. If i was making a list of a Top 5 freezing Maps they would all have the same points. I now banned the HUD Toogle from my config and flew two flights with it and had no problems. For me it felt like a little system boost too. I‘ll keep testing.

User avatar
wickid
Posts: 2420
Joined: Mon Dec 04, 2006 7:32 pm
Location: Venlo, NL
Contact:

Re: Condor error

Post by wickid » Tue Nov 17, 2020 12:53 am

The HUD toggle bug has nothing to do with the landscape but with the chat system. It is identified and reported. Work around for the moment is to leave the HUD on. No more reports about that are needed.
PH-1504, KOE

alexlee
Posts: 36
Joined: Fri Apr 03, 2020 6:45 pm

Re: Condor error

Post by alexlee » Tue Nov 17, 2020 1:54 pm

wickid wrote:
Tue Nov 17, 2020 12:53 am
The HUD toggle bug has nothing to do with the landscape but with the chat system. It is identified and reported. Work around for the moment is to leave the HUD on. No more reports about that are needed.
Sorry that sounds like ignorance to me. I don't see you as a developer like Uros , Tom and OXO. So I will keep watching and testing even if you like it or not. Maybe just as I said the bug is a combination of a few bugs. I'd like to take part at online contests and thinking about to organize one by myself too. Before that I need to make sure that my machine is running well for at least a month without any crashes. If you're saying as a third person, that no reports are needed, that doesn't work for me and others period. :wink: And as I see you were involved in the claim that big maps do matter what is wrong.

User avatar
wickid
Posts: 2420
Joined: Mon Dec 04, 2006 7:32 pm
Location: Venlo, NL
Contact:

Re: Condor error

Post by wickid » Tue Nov 17, 2020 2:19 pm

The HUD toggle freezes are definitely not connected to the landscape. They are also reproducible on the slovenia landscape. The lenght of the freezes only depends on the number of messages that arrive with the HUD off. The bug is reported to Uros.

The out of memory error that is reported here does have to do with the landscape size, but that is a different issue (Condor being 32 bit and not able to use high memory addresses) . It is not connected to the HUD.
PH-1504, KOE

alexlee
Posts: 36
Joined: Fri Apr 03, 2020 6:45 pm

Re: Condor error

Post by alexlee » Mon Nov 23, 2020 12:33 am

Today we just meet to fly a 280km Task In AA2. The thermal activity and flats activity was high. After banning the HUD toogle and a few flights with the new config I had a freeze and total crash. This time the sound was freezing to. Normally when I had the HUD freeze which I had several times before, the game sound continued and the graphic froze. This time I couldn‘t even close condor with the task manager, I had to make a hard reset and boot again. After my friends started the task for me again it happened after flying a little bit longer. I figured out that my V Sync was off. I will keep testing if the problem still appears, but with disabling just the HUD Condor still doesn‘t run stable. At least I flew 6 weeks without crash. But this route today to flatland of switzerland didn‘t work well. So for me it seems condor has not only just the HUD bug

LoreCuk
Posts: 21
Joined: Sun May 13, 2018 6:10 pm

Re: Condor error

Post by LoreCuk » Mon Nov 23, 2020 10:12 pm

Flying on Eurobattle server B, doing absolutely nothing condor froze and crashed.
This case has nothing to do with the HUD bug.

Code: Select all

* ERROR LOG *
-------------
CONDOR LOG STARTED AT 20:23:10
Condor version: 2150
Creating splash screen.
Loading cursors.
Loading fonts.
Creating controlers.
Creating client.
Creating replay.
Creating flighttrack.
Loading GUI skins.
Loading skin hash list.
Checking skin hash list.
Saving skin hash list.
Reading language.
Writing installdir.
Reading lastplayer.
Reading defaultlandscape.
Loading Setup.
Destroying splash screen.

ENTERING FLIGHTPLANNER.

STARTING MULTIPLAYER (CLIENT) SIMULATION AT 20:25:51.
Debug mode: False, False.
Creating window.
0: Intel(R) UHD Graphics 630.
VIDEO RAM: 128.0 Mb.
1: NVIDIA GeForce RTX 2060.
VIDEO RAM: 3072.0 Mb.
2: Microsoft Basic Render Driver.
VIDEO RAM: 0.0 Mb.
SELECTED: NVIDIA GeForce RTX 2060.
VIDEO RAM: 3072.0 Mb.
Monitor: \\.\DISPLAY4.
Left: -1920.
Right: 0.
Top: 0.
Bottom: 1080.
Attached to desktop: True.
Initializing DirectX 11 framework.
Window size: 1920 x 1080.
Created D3D11 Device.
Created Swap Chain.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Created 1 swap chains.
Finished initializing DirectX 11.
Creating game objects.
Initializing controlers.
Force feedback not initialized.
Initializing TrackIR.
NPClient location: C:/Program Files (x86)/Abbequerque Inc/FaceTrackNoIR_v200/NPClient.dll.
Init_TrackIR_Dll OK.
NP_RegisterWindowHandle OK.
NP_QueryVersion OK.
NP_RegisterProgramProfileID OK.
NP_RequestData OK.
NP_StopCursor OK.
NP_StartDataTransmission OK.
TrackIR initialized. Version detected: 5.
Creating Scene.
Creating HUD.
Creating Sound.
Loading sounds.
Creating Flightcomp.
Loading polar data.
Creating UDP.
Loading turnpoints.
Creating home airfield.
Creating Ghosts.
Creating Avion.
Creating Cameras.
Creating World.
Creating Land.
Creating Ground objects.
Creating Sun.
Creating Sky.
Creating Wind.
Creating Thermals.
Creating High Clouds.
Creating Middle Clouds.
Creating Turbulence.
Creating CloudFog.
Creating LiftHelp.
Creating TaskHelpers.
Creating Airports.
Creating CloudShadows.
Initializing Sun.
Initializing Airports.
Computing coarseHeightMap.
Caching terrain.
NetPlayer connected: B.geb.
NetPlayer disconnected: J.Kula.
Resize device initiated.
Created RenderTarget View.
Created DepthStencil Texture.
Created DepthStencil View.
Created DepthStencil ShaderResourceView.
Resized Buffers.
Tesselating Land.
TaskHelpers AfterTesselate.
Airports AfterTesselate.
Initializing Thermals.
HighClouds AfterRefresh.
Initializing middle clouds.
Initializing cloud shadows.
Initializing Avion.
Loading Avion.PlaneData from ASG29-18.
Creating Avion.Water.
Creating Avion.Wheelsmoke.
Creating Avion.Smoke.
Creating Avion.GeometryIE.
Creating Avion.GeometryS.
Creating Avion.Skin.
Creating Avion.PolarData.
Creating Avion.FusPolarData.
Creating Avion.Stress.
Creating Avion.Damage.
Creating Avion.Flex.
Creating Avion.RCN.
Creating Avion.Panel.
Creating Avion.Pilot.
Preparing for start.
Initializing Cameras.
Initializing FlightTrack.
Initializing FlightComp.
Creating NMEA.
Initializing GroundObjects.
NetPlayer disconnected: T.Hurn.
Loading Network Players.
Requesting start slot....
Initializing timer.
Aquiring controlers.

ENTERED SIMULATION AT 20:26:56.
NetPlayer connected: J.Kula.
NetPlayer connected: H.Joost.
NetPlayer connected: F.Kristensen.
NetPlayer connected: T.Hurn.
NetPlayer connected: G.Rossler.
NetPlayer disconnected: U.K.
NetPlayer connected: V.Berzinskas.
NetPlayer connected: D.Zostautas.
NetPlayer disconnected: B.geb.
NetPlayer disconnected: V.Berzinskas.
NetPlayer disconnected: J.Kula.
NetPlayer connected: J.Kula.
NetPlayer connected: U.K.
NetPlayer connected: V.Berzinskas.
NetPlayer connected: T.Butkevicius.
NetPlayer connected: S.Budrys.
NetPlayer disconnected: G.DePlomo.
NetPlayer connected: S.Butler.
NetPlayer connected: T.Wild.
NetPlayer disconnected: F.Kristensen.
NetPlayer connected: G.DePlomo.
NetPlayer connected: F.Kristensen.
NetPlayer disconnected: S.Butler.
NetPlayer disconnected: U.K.
NetPlayer connected: U.K.
NetPlayer disconnected: c.LEGYRA.
NetPlayer connected: c.LEGYRA.
NetPlayer disconnected: A.Dziuq.
NetPlayer disconnected: U.K.
NetPlayer connected: J.Albert.
NetPlayer connected: U.K.
NetPlayer disconnected: U.K.
NetPlayer disconnected: c.LEGYRA.
NetPlayer connected: c.LEGYRA.
Landscape refresh start at 20:35:08.
Landscape refresh stopped at 20:35:26.
NetPlayer connected: C.Simonneaud.
NetPlayer disconnected: F.Kristensen.
NetPlayer connected: U.K.
Landscape refresh start at 20:36:17.
Landscape refresh stopped at 20:36:34.
NetPlayer connected: F.Kristensen.
NetPlayer connected: G.Bodenhausen.
NetPlayer connected: T.Angenendt.
NetPlayer connected: H.Schmid.
NetPlayer connected: B.geb.
NetPlayer connected: C.Schoeneis.
NetPlayer disconnected: G.Bodenhausen.
NetPlayer connected: G.Bodenhausen.
NetPlayer connected: S.Butler.
NetPlayer disconnected: S.Butler.
NetPlayer connected: S.Butler.
NetPlayer disconnected: S.Butler.
NetPlayer disconnected: B.geb.
NetPlayer connected: B.geb.
NetPlayer disconnected: B.geb.
NetPlayer connected: I.Kuser.
NetPlayer disconnected: I.Kuser.
NetPlayer disconnected: U.K.
NetPlayer connected: S.Furlanis.
NetPlayer disconnected: S.Furlanis.
NetPlayer connected: U.K.
NetPlayer disconnected: U.K.
NetPlayer disconnected: R.Buet.
Landscape refresh start at 20:56:18.
Landscape refresh stopped at 20:56:35.
Landscape refresh start at 20:57:53.
Landscape refresh stopped at 20:58:10.
Landscape refresh start at 21:00:00.
Landscape refresh stopped at 21:00:19.
NetPlayer connected: J.Morando.
Landscape refresh start at 21:04:24.
Landscape refresh stopped at 21:04:41.
NetPlayer disconnected: F.Kristensen.
Landscape refresh start at 21:06:13.
Landscape refresh stopped at 21:06:30.
NetPlayer disconnected: J.Morando.
Landscape refresh start at 21:07:57.
Landscape refresh stopped at 21:08:13.
Landscape refresh start at 21:09:00.
Landscape refresh stopped at 21:09:15.
Landscape refresh start at 21:10:48.
Landscape refresh stopped at 21:11:07.
Landscape refresh start at 21:16:09.
Landscape refresh stopped at 21:16:27.
Landscape refresh start at 21:17:36.
Landscape refresh stopped at 21:17:53.
Landscape refresh start at 21:19:56.
Landscape refresh stopped at 21:20:13.
NetPlayer disconnected: J.Albert.
Landscape refresh start at 21:20:51.
Landscape refresh stopped at 21:21:06.
Landscape refresh start at 21:22:26.
Landscape refresh stopped at 21:22:42.
Landscape refresh start at 21:23:25.
Landscape refresh stopped at 21:23:42.
Landscape refresh start at 21:25:06.
Landscape refresh stopped at 21:25:23.
NetPlayer connected: J.Morando.
NetPlayer disconnected: J.Morando.
NetPlayer connected: e.erXino.
NetPlayer connected: J.Morando.
Landscape refresh start at 21:30:29.
NetPlayer disconnected: e.erXino.
Landscape refresh stopped at 21:30:44.
NetPlayer disconnected: G.Sabeckis.
Landscape refresh start at 21:31:31.
Landscape refresh stopped at 21:31:47.
Landscape refresh start at 21:32:51.
Landscape refresh stopped at 21:33:06.
Landscape refresh start at 21:34:43.
Landscape refresh stopped at 21:35:00.
Landscape refresh start at 21:37:18.
Landscape refresh stopped at 21:37:36.
Landscape refresh start at 21:39:09.
Landscape refresh stopped at 21:39:25.
Landscape refresh start at 21:41:46.
Landscape refresh stopped at 21:42:00.
NetPlayer disconnected: B.Leysen.
NetPlayer disconnected: V.Berzinskas.
Landscape refresh start at 21:44:18.
Landscape refresh stopped at 21:44:34.
NetPlayer disconnected: J.Morando.
Landscape refresh start at 21:46:18.
Landscape refresh stopped at 21:46:33.
NetPlayer disconnected: G.Bodenhausen.
NetPlayer disconnected: M.Mensing.
Landscape refresh start at 21:48:34.
Landscape refresh stopped at 21:48:49.
Landscape refresh start at 21:50:50.
NetPlayer disconnected: c.LEGYRA.
Landscape refresh stopped at 21:51:07.
Landscape refresh start at 21:55:08.
Landscape refresh stopped at 21:55:25.
NetPlayer connected: e.erXino.
NetPlayer disconnected: J.Kula.
Landscape refresh start at 22:00:35.
Landscape refresh stopped at 22:00:51.
Landscape refresh start at 22:02:05.
Landscape refresh stopped at 22:02:21.
Landscape refresh start at 22:03:49.
Landscape refresh stopped at 22:04:04.
NetPlayer disconnected: e.erXino.
Condor seems to be frozen: Window: Present: 22:05:04:299.
Condor seems to be frozen: Window: Present: 22:05:04:705.
Condor seems to be frozen: Window: Present: 22:05:04:767.
Condor seems to be frozen: Window: Present: 22:05:04:828.
Condor seems to be frozen: Window: Present: 22:05:04:889.
Condor seems to be frozen: Window: Present: 22:05:04:954.
Condor seems to be frozen: Window: Present: 22:05:05:015.
Condor seems to be frozen: Window: Present: 22:05:05:076.
Condor seems to be frozen: Window: Present: 22:05:05:138.
Condor seems to be frozen: Window: Present: 22:05:05:213.
Condor seems to be frozen: Window: Present: 22:05:05:273.
Condor seems to be frozen: Window: Present: 22:05:05:333.
Condor seems to be frozen: Window: Present: 22:05:05:397.
Condor seems to be frozen: Window: Present: 22:05:05:481.
Condor seems to be frozen: Window: Present: 22:05:05:541.
Condor seems to be frozen: Window: Present: 22:05:05:613.
Condor seems to be frozen: Window: Present: 22:05:05:678.
Condor seems to be frozen: Window: Present: 22:05:05:749.
Condor seems to be frozen: Window: Present: 22:05:05:810.
Condor seems to be frozen: Window: Present: 22:05:05:870.
Condor seems to be frozen: Window: Present: 22:05:05:931.
Condor seems to be frozen: Window: Present: 22:05:05:990.
Condor seems to be frozen: Window: Present: 22:05:06:050.
Condor seems to be frozen: Window: Present: 22:05:06:124.
Condor seems to be frozen: Window: Present: 22:05:06:185.
Condor seems to be frozen: Window: Present: 22:05:06:245.
Condor seems to be frozen: Window: Present: 22:05:06:305.
Condor seems to be frozen: Window: Present: 22:05:06:366.
Condor seems to be frozen: Window: Present: 22:05:06:425.
Condor seems to be frozen: Window: Present: 22:05:06:485.
Condor seems to be frozen: Window: Present: 22:05:06:547.
Condor seems to be frozen: Window: Present: 22:05:06:607.
Condor seems to be frozen: Window: Present: 22:05:06:666.
Condor seems to be frozen: Window: Present: 22:05:06:728.
Condor seems to be frozen: Window: Present: 22:05:06:788.
Condor seems to be frozen: Window: Present: 22:05:06:863.
Condor seems to be frozen: Window: Present: 22:05:06:927.
Condor seems to be frozen: Window: Present: 22:05:06:985.
Condor seems to be frozen: Window: Present: 22:05:07:046.
Condor seems to be frozen: Window: Present: 22:05:07:107.
Condor seems to be frozen: Window: Present: 22:05:07:168.
Condor seems to be frozen: Window: Present: 22:05:07:229.
Condor seems to be frozen: Window: Present: 22:05:07:299.
Condor seems to be frozen: Window: Present: 22:05:07:360.
Condor seems to be frozen: Window: Present: 22:05:07:420.
Condor seems to be frozen: Window: Present: 22:05:07:480.
Condor seems to be frozen: Window: Present: 22:05:07:542.
Condor seems to be frozen: Window: Present: 22:05:07:603.
Condor seems to be frozen: Window: Present: 22:05:07:662.
Condor seems to be frozen: Window: Present: 22:05:07:734.
Condor seems to be frozen: Window: Present: 22:05:07:795.
Condor seems to be frozen: Window: Present: 22:05:07:856.

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