Wind sound "fade" when other sounds kick in

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melcrose
Posts: 18
Joined: Sat Nov 05, 2011 11:56 pm

Wind sound "fade" when other sounds kick in

Post by melcrose » Thu Jun 18, 2020 8:19 pm

I use the wind noise to power a set of "bass thumpers" to add vibration to the sim and it works great. But it seems in a recent update the sim "fades out" the wind noise for a second when other noises are introduced - like flaps. This is "unrealistic" in every sense and affects the realism of the vibration. Any chance we can get a fix or a toggle to turn the "fade out" on or off? *EDIT Leaving up in case anyone else runs into it .. if you go into sound / properties / enhancements - if anything is "turned on" (bass boost, etc) it will do the funky thing listed above. Turned off, windows 10 doesn't fade sounds abnormally. Problem solved! :)

Thanks!

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