Flutter: how to react

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Crakob
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Flutter: how to react

Post by Crakob » Tue Mar 27, 2018 9:25 am

Hi everybody
this question goes out to the more experienced pilots than i am. So almost everybody :D

Since i fluttered and crashed yesterday right on the startline :( (at the eurobattle contest)

So, what ist the best reaction to counteract the flutter. (i know, shouldn't happen in the first place)

Thanks

Christian
CRAKOB = CRA

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yautay
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Re: Flutter: how to react

Post by yautay » Tue Mar 27, 2018 10:11 am

Slow down (pull up) - quickly but gently.
Brakes also work at least in sim :)

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yautay
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Re: Flutter: how to react

Post by yautay » Tue Mar 27, 2018 10:13 am

and...
expect that at higher altitudes less IAS needed for flutter.
i.e. Nephi is quite elevated so "easier" for flutter.

Good luck.

sadatoni
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Re: Flutter: how to react

Post by sadatoni » Tue Mar 27, 2018 3:04 pm

yautay wrote:
Tue Mar 27, 2018 10:13 am
and...
expect that at higher altitudes less IAS needed for flutter.
i.e. Nephi is quite elevated so "easier" for flutter.

Good luck.
Experiments seem to indicate it's based on actual ground speed.
N5503T CN(0OU)

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yautay
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Re: Flutter: how to react

Post by yautay » Tue Mar 27, 2018 4:45 pm

Ground speed has nothing to do with flutter. Glider soar in air not ground...

TAS is a factor => True Air Speed.

but...

we have no indication of TAS here.

We have IAS. Indicated Air Speed.

IAS needle will report less speed as you are higher due to lowered pressure (generally speaking).

FYI we have:

IAS=>CAS(calibrated for instrument and NAVPOS error)=>EAS(Compressibility corrected)=>TAS(Density corrected)

Point to remember is that higher you are less speed (from cockpit gouge) needed to test flutter.

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Lenticular
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Re: Flutter: how to react

Post by Lenticular » Mon Apr 02, 2018 5:18 am

I pull the brakes as by the time I have pitched up, I've ripped the wings off.

As for flutter - it's TAS related, not IAS.

In Nephi, flutter occurs around 135 kts indicated (around 5000 ft), rather than 150+ kts at sea level (Antares 18S).

I certainly don't want to ever test this for real!
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stevemyall
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Re: Flutter: how to react

Post by stevemyall » Tue Apr 03, 2018 12:20 am

Would anyone be kind enough to explain why Flutter is independent of indicated air speed as I'm confused?

On a powered aircraft, I understand why true airspeed is important for flight at high altitude due to compressibility but I didnt think this would be the cause of flutter in a glider travelling at relatively slow speeds?

My expectation is that flutter would occur at the same indicated airspeed regardless of altitude due to the instrument measuring an equivalent mass of air acting on the controls.

Hope someone can lend a explanation to reduce my confusion on this one.

Thanks

Steve (GR1)

Rotareneg
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Re: Flutter: how to react

Post by Rotareneg » Tue Apr 03, 2018 1:46 am

Both dynamic pressure and damping effect flutter. Assuming we're not getting anywhere near any transonic speeds, IAS and dynamic pressure should be equivalent. Damping however is more dependent upon density. Thus, as you climb your dynamic pressure has the same effect on flutter but there's less damping to control oscillations.

Apparently a good rule of thumb is to assume the Vne at altitude is half-way between the sea-level Vne and the same value converted to IAS at that particular altitude. So, assuming a 100 knot Vne at sea level, 100 knots TAS at 20,000 feet being 71.4 knots IAS, you take the average of 100 and 71.4 and get 85.7 knots IAS Vne at 20,000 feet.
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stevemyall
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Re: Flutter: how to react

Post by stevemyall » Tue Apr 03, 2018 7:00 pm

Thanks for taking the time to reply rotareneg.
I'm still not quite there with static pressure/density. Would this not chnage in proportion to the dynamic pressure also? I had always assumed that the pressure curve over the wing surface would not change shape idependantly of air density if dynamic pressure was maintained (by maintaining a constant indicated air speed). Hope I don't come across as a flat earther. I genuinely just want to clear this up in my mind.

Steve


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Bre901
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Re: Flutter: how to react

Post by Bre901 » Sat Apr 21, 2018 8:42 pm

I have made a graph of TAS as a function of IAS and altitude, assuming standard atmosphere.

The metric version is available there : https://drive.google.com/open?id=1lJMGd ... kLgkS4lVzW

Comments are welcome

If someone is interested by a version for the metrically challenged :wink: :wink: , please feel free to ask, it would be rather simple to make.

Edited to add that the graph can be read for whichever speed units you are using (m/s, mph, kts, fathoms/minute), which means you only have to convert metres to feet (1 m = 3.25 ft appx.)
CN: MPT — CondorUTill webpage: https://condorutill.fr/

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Bre901
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Re: Flutter: how to react

Post by Bre901 » Sun Apr 22, 2018 10:11 am

Following yesterday's thoughts, here is an "oecomenical" version.
I forgot to mention that I have neglected compressibility effects.

https://drive.google.com/open?id=17beGU ... jXw0g0Tipw

I have changed the plot orientation as to reflect what can be found on the web : some interesting plots, however there are intended for airliners and they usually start above the gliders' VNE :roll:
CN: MPT — CondorUTill webpage: https://condorutill.fr/

jjmaloss
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Re: Flutter: how to react

Post by jjmaloss » Mon Apr 23, 2018 6:40 pm

You do not open airbrakes above Vne because they will increase the load on the wings that will separate (see Danse avec le vent JM Clément). If you are in a spiral dive, you correct it (ailerons outside) and pull gently gently until getting below manoeuvring speed. After this, the aircraft is no longer airworthy and you need a structural inspection.

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