Hi boys,
Consumer version of Oculus Rift is comming out at March: https://www.oculus.com/en-us/
It is no cheap, but for example with this: https://www.youtube.com/watch?v=rU43FH8pFJg the oculus Rift Development kit 2 is working very well, it is really imersive...
...please do you have any plans to support Rift in current version of Condor or in V2? Please Uros answer...
thanks
Peter
Oculus Rift Consumer version is comming - any plans to support it?
-
- Posts: 297
- Joined: Sat Dec 24, 2005 11:02 pm
-
- Posts: 342
- Joined: Sun May 04, 2008 9:07 pm
- Location: Bay Area, California (USA)
Re: Oculus Rift Consumer version is comming - any plans to support it?
Hey Hornet, was just showing off your pit the other day to someone that looked at the stock Slovakia scenery and scoffed at Condor but once they saw your pit and Cadfeal's sceneries and Mathos clouds it shut them up :p
Been asking about this since DK2 was a thing, but it's been the usual jokes about Condor 2.0 (by Christmas! ...of some random year) that have been recycled for so long.
I've started a new topic about the 2.0 in General where I feel it's a more visible and traveled place to have this discussion. http://forum.condorsoaring.com/viewtopi ... =1&t=16914
Paul
edit: forgot to add that being on DX7 precludes supporting VR, which has a DX9 or better minimum req, even for VorpX ports http://www.vorpx.com/features/
Been asking about this since DK2 was a thing, but it's been the usual jokes about Condor 2.0 (by Christmas! ...of some random year) that have been recycled for so long.
I've started a new topic about the 2.0 in General where I feel it's a more visible and traveled place to have this discussion. http://forum.condorsoaring.com/viewtopi ... =1&t=16914
Paul
edit: forgot to add that being on DX7 precludes supporting VR, which has a DX9 or better minimum req, even for VorpX ports http://www.vorpx.com/features/
- EDB
- Posts: 1668
- Joined: Mon Oct 31, 2011 1:17 am
- Location: Europe Continent
Re: Oculus Rift Consumer version is comming - any plans to support it?
Oculus Rift needs DX11, not DX9. DX9 was only supported on the DK.
-
- Posts: 297
- Joined: Sat Dec 24, 2005 11:02 pm
Re: Oculus Rift Consumer version is comming - any plans to support it?
Hi, I am glad, that too others are interested in VR and Condor - for me it looked that only few people are interested. Nev CV would be good and hope then would be more people interested. Hope too that they are working on V2. Why they did not send any info - i dont understand. Only one sentence - we are working on it...is needed. We will see..
I have succesfully used Condor 3D with new N vidia 3D vision after transfer DX7 to DX11 with wrapper so teoreticaly with some piece of software Condor must working in VR, but we have not it...we have only to wait, I am not coder. I want to contact the autor of wrapper but hi is not responding.
I have succesfully used Condor 3D with new N vidia 3D vision after transfer DX7 to DX11 with wrapper so teoreticaly with some piece of software Condor must working in VR, but we have not it...we have only to wait, I am not coder. I want to contact the autor of wrapper but hi is not responding.
-
- Posts: 2
- Joined: Sun May 22, 2016 1:26 pm
Re: Oculus Rift Consumer version is comming - any plans to support it?
Hi Hornet, did you get any further with this?
Peter.
Peter.
-
- Posts: 297
- Joined: Sat Dec 24, 2005 11:02 pm
Re: Oculus Rift Consumer version is comming - any plans to support it?
Not,
it is possible to use virtual desktop but it is not 3D. But i hope that the V2 of Condor will be compatible with vireio drivers....we will see, it is only question of time...this will be amazing combination..
it is possible to use virtual desktop but it is not 3D. But i hope that the V2 of Condor will be compatible with vireio drivers....we will see, it is only question of time...this will be amazing combination..
Who is online
Users browsing this forum: No registered users