Oculus Rift

Which joystick to buy? Which graphic card? Which...

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sebbil
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Re: Oculus Rift

Post by sebbil » Wed Nov 01, 2017 11:27 pm

really ? where can i test it ?

flyingtux
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Re: Oculus Rift

Post by flyingtux » Thu Nov 02, 2017 4:26 pm

Hi Sebbil,

I haven't yet thought of organizing a demonstration. I'm living near Paris in France. Where are you from ?
Did you see the video on the FB page ?

sebbil
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Re: Oculus Rift

Post by sebbil » Thu Nov 02, 2017 8:05 pm

Yes, i see it, i have also Condor and Oculus rift, but no idea how to use it together ...
I come from nw Germany, near Osnabrück.

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Re: Oculus Rift

Post by flyingtux » Thu Nov 02, 2017 11:23 pm

Approx 700km, it's not very close for a demo... To have an idea, Stéréoscopic view and 6DOF headset movement are working.

What oculus do you have exactly? For now, my software is only working with the dk2. I do not have a CV1. I hesitate to buy and port the code for a cv1 or a Microsoft VR headset like hp or samsung. The resolution is even better than that of CV1 but I do not know what is worth the headtracking. Actualy, all will depend on the demand of Condor users.

Regards,

sisu1a
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Re: Oculus Rift

Post by sisu1a » Fri Nov 03, 2017 2:07 am

flyingtux wrote:Approx 700km, it's not very close for a demo... To have an idea, Stéréoscopic view and 6DOF headset movement are working.

What oculus do you have exactly? For now, my software is only working with the dk2. I do not have a CV1. I hesitate to buy and port the code for a cv1 or a Microsoft VR headset like hp or samsung. The resolution is even better than that of CV1 but I do not know what is worth the headtracking. Actualy, all will depend on the demand of Condor users.

Regards,
Just jumping in here, I have a CV1 and would -love- to be able to fly Condor in my Rift. I suspect it's the most widely adopted pc headset (numbers on Steam are even with Vive) now that it's only $399 now w/Touch controllers and a bunch of games.

sebbil
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Re: Oculus Rift

Post by sebbil » Fri Nov 03, 2017 3:57 am

I have the standart one ..6 month ago buy it ...so the newest one , i think you can buy in the Moment ...
when you send me the Driver / Software i will test it also ...

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OXO
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Re: Oculus Rift

Post by OXO » Fri Nov 03, 2017 8:33 am

flyingtux wrote:Approx 700km, it's not very close for a demo... To have an idea, Stéréoscopic view and 6DOF headset movement are working.

What oculus do you have exactly? For now, my software is only working with the dk2. I do not have a CV1. I hesitate to buy and port the code for a cv1 or a Microsoft VR headset like hp or samsung. The resolution is even better than that of CV1 but I do not know what is worth the headtracking. Actualy, all will depend on the demand of Condor users.

Regards,
It's good you are preparing a solution for Condor 1.

Soon you will not have to be worried about writing for different devices. Microsoft is on the case.

https://www.tweaktown.com/news/58044/mi ... index.html
Chris Wedgwood,
Condor Team

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BOD1
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Re: Oculus Rift

Post by BOD1 » Fri Nov 03, 2017 10:53 pm

I'm interested too to test your soft with Rift :)
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flyingtux
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Re: Oculus Rift

Post by flyingtux » Tue Nov 07, 2017 12:22 am

Ok,
I bought a cv1 this we ;-),
now I have to find the time (in my sparetime) to do the portage and build a demo version...

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BOD1
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Re: Oculus Rift

Post by BOD1 » Tue Nov 07, 2017 1:18 am

Cool! (c'est moi qui t'ai laissé un message sur FB ;) )
How does it work? do you have only a squared screen in front of your eyes or does it englobe like other VR experiences?
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Re: Oculus Rift

Post by flyingtux » Tue Nov 07, 2017 12:57 pm

Ok,

It's like other VR experiences, it's 6DOF (means 6 degrees of freedom). I added dx dy dz and roll head liberty axis comparing to Initial Condor liberty axis (was 2DOF).

Hope it will be more enthusiasts,

JP

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Re: Oculus Rift

Post by BOD1 » Tue Nov 07, 2017 1:21 pm

Neeed!
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sebbil
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Re: Oculus Rift

Post by sebbil » Tue Nov 07, 2017 1:45 pm

sounds good !

sisu1a
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Re: Oculus Rift

Post by sisu1a » Tue Nov 07, 2017 3:04 pm

flyingtux wrote:Ok,

It's like other VR experiences, it's 6DOF (means 6 degrees of freedom). I added dx dy dz and roll head liberty axis comparing to Initial Condor liberty axis (was 2DOF).

Hope it will be more enthusiasts,

JP

O_O holy moly ...where can this be downloaded to test it out?

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charlycharly
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Re: Oculus Rift

Post by charlycharly » Wed Nov 08, 2017 6:30 pm

Super interested as well... My gliding club could use my old DK2 !

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