Search found 1617 matches

by wickid
Tue Apr 13, 2021 11:47 am
Forum: Airports and landscape objects
Topic: Creating materials for external objects in Blender 2.92
Replies: 12
Views: 718

Re: Creating materials for external objects in Blender 2.92

The reflective parts on the JS3 are: Spec: 1.00 Shiny 0,67 Env 1.00. That gives them a shiny metal look
by wickid
Tue Apr 13, 2021 11:34 am
Forum: Planes
Topic: ASG29 / ASG29Es Instrument Panel
Replies: 2
Views: 547

Re: ASG29 / ASG29Es Instrument Panel

Looks like you are missing a texture. Try installing patch 2.1.6 again:

https://www.condorsoaring.com/downloads-2/
by wickid
Mon Apr 12, 2021 10:05 pm
Forum: Cockpit Builders
Topic: Gauges
Replies: 1
Views: 365

Re: Gauges

Sent you a PM
by wickid
Mon Apr 12, 2021 5:35 pm
Forum: Airports and landscape objects
Topic: Creating materials for external objects in Blender 2.92
Replies: 12
Views: 718

Re: Creating materials for external objects in Blender 2.92

It is not really reflective. Condor doesn't calculate realtime reflections. It just appears reflective. I will check what settings I use to get metallic looks in object editor when I'm home.
by wickid
Mon Apr 12, 2021 12:45 pm
Forum: General
Topic: Ghost not in the same thermal
Replies: 11
Views: 610

Re: Ghost not in the same thermal

I will try to explain: If you change something in the fpl the weather seed will be different. If it wasn't you'd always get the thermals in the same place with the same weather settings. That is undesirable as the weather would become predictable. Only if you use the exact flightplan of the ghost wi...
by wickid
Sat Apr 10, 2021 12:11 am
Forum: General
Topic: Ghost not in the same thermal
Replies: 11
Views: 610

Re: Ghost not in the same thermal

The weather seed is different. That is the number that it used to generate where the thermals will be.
by wickid
Fri Apr 09, 2021 8:48 pm
Forum: Virtual Reality (VR)
Topic: VR modus HTC Vive Pro
Replies: 2
Views: 520

Re: VR modus HTC Vive Pro

Set MSAA to none
by wickid
Fri Apr 09, 2021 12:34 am
Forum: General
Topic: Ghost not in the same thermal
Replies: 11
Views: 610

Re: Ghost not in the same thermal

If you change the time the weather will be different. No way around this.
by wickid
Thu Apr 08, 2021 11:07 pm
Forum: Planes
Topic: ASW20
Replies: 96
Views: 18241

Re: ASW20

Did you download the latest patch and hangar update?

https://www.condorsoaring.com/downloads-2/
by wickid
Thu Apr 08, 2021 11:02 pm
Forum: Planes
Topic: Kestrel
Replies: 13
Views: 1119

Re: Kestrel

Don't have too much hope though, it's going to take me a good while. Speaking of which, I have a question. The guideline says : The canopy must be a separate object, and all the cockpit parts which are visible in RL with canopy open/removed should be modelled. On the Kestrel, the canopy is in 2 par...
by wickid
Thu Apr 08, 2021 10:57 pm
Forum: Airports and landscape objects
Topic: Creating materials for external objects in Blender 2.92
Replies: 12
Views: 718

Re: Creating materials for external objects in Blender 2.92

Thanks for this tutorial. One addition: only 1 material (ie. Texture) allowed per object! Blender allows for multiple materials and textures per model. But Condor can only handle one. Mirror finish is possible with Env and Spec in the object editor (try values above 1). See the JS3 screws for example.
by wickid
Wed Apr 07, 2021 7:47 pm
Forum: General
Topic: Out of memory BSOD : Read compression format
Replies: 2
Views: 341

Re: Out of memory BSOD : Read compression format

Hi Marc, Was it an All class, or open class race? I see you used the EB29R. I'm just guessing here but could it be a combination of: - large landscape eating a chunck of memory - arriving at a busy airport with many many 3D objects - bunch of different glider models (read skins and other textures ne...
by wickid
Wed Apr 07, 2021 3:53 pm
Forum: General
Topic: The calculation of the task results.
Replies: 1
Views: 344

Re: The calculation of the task results.

Rounding errors or difference in map projections used can result in slight differences in position.
by wickid
Sun Apr 04, 2021 9:08 pm
Forum: Planes
Topic: DG-808 flap positions wrong
Replies: 4
Views: 218

Re: DG-808 flap positions wrong

It is a limitation of the current animations used in Condor. We can only define a linear axis with equally spaced flap settings. So either the decal/model is wrong or the flaphandle doesnt line up. At the moment there is nothing we can do anything about that.
by wickid
Sun Apr 04, 2021 8:38 pm
Forum: Hardware
Topic: Joystick not detected
Replies: 18
Views: 369

Re: Joystick not detected

Excellent, enjoy your flights. That stick looks great