Search found 9 matches

by jwharington2
Sun Sep 06, 2020 4:01 pm
Forum: Landscapes
Topic: V2 Landscapes (sceneries) : work in progress / intentions
Replies: 78
Views: 27804

Re: V2 Landscapes (sceneries) : work in progress / intentions

grinvaldsjanis wrote:
Fri Sep 04, 2020 11:02 am
Great to hear and happy. Is this tool available somewhere?
Not yet no, there's a lot of code (maybe 5000 lines) and it's not quite fit for public consumption. I'll work on it if there's enough demand.
by jwharington2
Fri Sep 04, 2020 12:30 am
Forum: Landscapes
Topic: V2 Landscapes (sceneries) : work in progress / intentions
Replies: 78
Views: 27804

Re: V2 Landscapes (sceneries) : work in progress / intentions

For my landscapes (NEVictoria2, SEVictoria, WVictoria) I use customised software to generate objects (houses, buildings, fences, powerlines, livestock) from openstreetmap data and other local Australian databases. For example, NEVictoria2 has: Buildings: 71412 items Fences: 387117 km Livestock: 3566...
by jwharington2
Thu Aug 13, 2020 2:04 pm
Forum: Landscapes
Topic: Australia Sceneries in progress
Replies: 12
Views: 1465

Re: Australia Sceneries in progress

Alby and I have commenced work on West Australia. It will follow the same style and level of detail as our Victorian sceneries (buildings, powerlines, fences, livestock etc). PM me if you would like to be involved in testing.
by jwharington2
Sun Aug 02, 2020 5:06 pm
Forum: Airports and landscape objects
Topic: additional windsock
Replies: 1
Views: 490

Re: additional windsock

Not easily, no --- unless you have access to the airport's source .obj files (from which the .c3d files are generated).

If you do have those files, you can use a 3d modelling tool to add the new windsock to the obj file, then use the ObjectConverter convert it back to c3d.
by jwharington2
Wed Jul 29, 2020 3:32 pm
Forum: Airports and landscape objects
Topic: Collision detection impact on frame rate
Replies: 0
Views: 645

Collision detection impact on frame rate

In developing the recently released NEVictoria2, SEVictoria and WVictoria sceneries, I have generated a large number of object tiles, each composed of many other objects. These tiles are non-overlapping. Through experimentation I have found that each object tile needs to have less vertices (in the ....
by jwharington2
Tue Jul 28, 2020 6:36 am
Forum: Landscapes
Topic: Australia Sceneries in progress
Replies: 12
Views: 1465

Re: Australia Sceneries in progress

All three Victorian sceneries are available on condor-club.eu now. Some statistics for those interested in the details, for NE Victoria region: Size (km): 368.64 368.64 Buildings: 71412 items Fences: 387117 km Livestock: 356641 animals Wind turbines: 0 Comms masts: 96 Low voltage power: 50944 poles/...
by jwharington2
Fri Jul 24, 2020 8:07 am
Forum: Landscapes
Topic: Australia Sceneries in progress
Replies: 12
Views: 1465

Re: Australia Sceneries in progress

Yes still uploading, but PM me and I'll send you a link to a download on google drive.
by jwharington2
Thu Jul 23, 2020 6:49 pm
Forum: Landscapes
Topic: Australia Sceneries in progress
Replies: 12
Views: 1465

Re: Australia Sceneries in progress

Hi all, I am in the process of uploading three new Australian sceneries to Condor Club: North East Victoria, South East Victoria, and West Victoria. Descriptions as follows: ----- North East Victoria, Australia Based on operations from the Gliding Club of Victoria in Benalla, Australia, this region ...
by jwharington2
Sun May 10, 2020 10:03 pm
Forum: Landscapes
Topic: Australia Sceneries in progress
Replies: 12
Views: 1465

Re: Australia Sceneries in progress

I'm nearly finished preparing NE Victoria.